Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

RST2107=

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 11m ago

100x weekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 101 0% full
7-day average2peak 11
Rank#2,107top 9%
Last wipe5d agoweekly schedule
Next wipe1d 13hFri 30 Oct, 14:38 UTC
Track history

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 14:38 UTC, in 1d 13h.

Every Friday at 14:38 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak24players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  1. 1d 13hFri 30 Oct, 14:38 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 8d 13hFri 6 Nov, 14:38 UTC
  4. 15d 13hFri 13 Nov, 14:38 UTC
  5. 22d 13hFri 20 Nov, 14:38 UTC
  6. 29d 13hFri 27 Nov, 14:38 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 36d 13hFri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 11 – running 3
Fri 16 Oct, 13:46 UTC12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RGN073EU · groups of 8+ · 100x · weekly · 2 on average RGN 100x PvE [Events|Purge|Zombies|SkillTree]
    Players 0/100
  2. 02MOD
    Callsign UNS010EU · groups of 10+ · 10x · weekly · 6 on average |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
    Players 1/200
  3. 03MOD
    Callsign SEA117EA · groups of 8+ · 10x · weekly · 5 on average [SEA] CrustyRusty | 10x PvE
    Players 2/50
  4. 04MOD
    Callsign RST045groups of 8+ · 100000x · weekly · 4 on average RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
    Players 3/101
  5. 05MOD
    Callsign RST016EU · groups of 8+ · 100000x · weekly · 4 on average RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
    Players 0/101
  6. 06MOD
    Callsign CRD106NA · groups of 8+ · 1e+06x · weekly · 4 on average CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Tracker lists carry RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which tags does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?

Listed for the server browser to read, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp101 (Max players): 101 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] when wipe day lands?

Recent wipes averaged a peak of 24 players. The peak on the latest wipe came 44 hours after it. The crowd stayed above half the peak until the next wipe in 40% of recent wipes. The fall below half came by day 5 where it did not hold.

Which wipe times are confirmed for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Wipe rhythm at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: every Friday at 14:38 UTC. Due on Friday 30 October at 14:38 UTC: its next wipe. Its world went live 5 days 10 hours. Tags list a weekly wipe schedule.

Location and Status

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] up, and how does its uptime hold?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up and online at this moment. About 11 hours ago it restarted last, based on reported uptime. Uptime stood at 83% for the last 7 full days, 140 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

For the last 48 hours it averaged 30 server fps; the floor was 30. Buildings, deployables and the rest of the world took it to a maximum of 168,296 entities. Peak memory use: 5,295 MB. Players feel lag when fps drops and the entity count climbs.

What location is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] hosted in?

No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 195.60.166.227:29015.

Population

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] busy?

Slots 101; players on board 0: that is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] now. Peak of 11 in the last seven days, average 2 players. Busiest window in 48 hours: 14:00 UTC, 6 players on average.

What rank does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] carry among Rust servers?

Top 9% of all ranked servers, and #2,107 on seven-day player hours: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree].

Settings

Which settings and rules are confirmed on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

100x gather is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs, going by its name. Up to 8 players per group, the game's default. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game from seed 677322, the procedural map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] measures 5,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Open the console in Rust with F1 after starting the game, then type client.connect 195.60.166.227:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.rust-gaming-nation.com/.

Transponder codes

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp101
Max players 101 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.