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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,620online PAX40,450playing OCC3,014with players WIPED 3H92
MODModded traffic
Callsign

RGN1818=

RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28047 checked 8m ago

100000x weekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average3peak 11
Rank#1,818top 8% · #280 in NA
Last wipe5d agoweekly schedule
Next wipe1d 9hThu 29 Oct, 17:10 UTC
Track history

Players

AveragePeak
02.557.51008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 17:10 UTC, in 1d 9h.

Every Thursday at 17:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak9players, last three wipes
crowd held80%else halves by day 4

Coming wipes

  1. 1d 9hThu 29 Oct, 17:10 UTC
  2. 8d 11hThu 5 Nov, 19:00 UTCFW
  3. 15d 9hThu 12 Nov, 17:10 UTC
  4. 22d 9hThu 19 Nov, 17:10 UTC
  5. 29d 9hThu 26 Nov, 17:10 UTC
  6. 36d 11hThu 3 Dec, 19:00 UTCFW
  7. 43d 9hThu 10 Dec, 17:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:10 UTC5d ago 11 – running 3
Thu 15 Oct, 17:29 UTC12d ago 9 held half 7 days 4
Thu 8 Oct, 17:10 UTC19d ago 7 held half 7 days 3
Thu 1 Oct, 17:24 UTC FW26d ago 8 held half 7 days 1
Fri 25 Sep, 20:38 UTC32d ago 7 held half 5.9 days 0
Thu 17 Sep, 17:10 UTC40d ago 9 halved by day 4 8.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include RGN 100000x PvE [Events|Purge|Zombies|SkillTree]. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

These tags are published by RGN 100000x PvE [Events|Purge|Zombies|SkillTree] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): A weekly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] when wipe day lands?

The average peak across recent wipes: 9 players. 44 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. The fall below half came by day 4 where it did not hold.

On what schedule does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?

At RGN 100000x PvE [Events|Purge|Zombies|SkillTree] the wipes follow a every Thursday at 17:10 UTC rhythm. Due on Thursday 29 October at 17:10 UTC: its next wipe. This world has been running 5 days 14 hours. Tags list a weekly wipe schedule.

Location and Status

Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] up, and how does its uptime hold?

Tracking shows RGN 100000x PvE [Events|Purge|Zombies|SkillTree] online as of now. By its own uptime figure, the last restart was roughly 5 hours ago. 96% uptime over the last 7 full days, with 162 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?

Average server fps over the last 48 hours: 56, with a low of 8. Maximum entities carried: 83,278, from buildings and deployables to everything else. It drew as much as 4,477 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hosted in?

The NA tag places RGN 100000x PvE [Events|Purge|Zombies|SkillTree] in North America, by its own listing; region code us5. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 91.229.114.68:28047.

Population

Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] busy?

Tracking RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: 0 of 100 slots filled. Seven-day average 3 players; peak 11. Busiest window in 48 hours: 16:00 UTC, 9 players on average.

What rank does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carry among Rust servers?

Top 8% of all ranked servers and #280 in North America: RGN 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,818 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs 100000x gather. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game from seed 1393169208, the procedural map on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: RustGamingNation Procedural.

How to Join

How do you get onto RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

To connect: start Rust, press F1, enter client.connect 91.229.114.68:28047 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustgamingnation.com/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.