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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,642online PAX41,101playing OCC2,829with players WIPED 3H110
COMCommunity traffic
Callsign

FCP5985=

Facepunch Staging Creators

Online 198.244.177.77:28023 checked 10m ago

Clearance · join
Players now 0/ ?
7-day average0peak 3
Rank#5,985top 27%
Last wipe18h agono schedule published
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0123405:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 10:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040005:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 10:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.

The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:11 UTC18h ago – – running 0
Thu 24 Sep, 10:55 UTC35d ago 2+1 queue held half 35 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 46/250
  2. 02COM
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    Players 83/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 284 on average Rusty Moose |EU Main|
    Players 210/250
  4. 04COM
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    Players 5/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 272/300
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 258 on average Rustoria.co - EU East Medium
    Players 285/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Facepunch Staging Creators?

These Rust Tracker lists carry Facepunch Staging Creators: Official Rust servers, tracked live. These filters surface it on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

How should you read the tags on Facepunch Staging Creators?

These tags are published by Facepunch Staging Creators for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2636 (Protocol): Join only if your game is on protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs Facepunch Staging Creators?

A playrust.com hostname is published by Facepunch Staging Creators, as it is by 124 other servers we track; same operator, most likely.

Wipe Times

What happens on Facepunch Staging Creators on wipe day?

The average peak across recent wipes: 2 players. This wipe, 28 hours in was the peak: 1 were holding in the queue. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does Facepunch Staging Creators wipe?

Wipe rhythm at Facepunch Staging Creators: every 5 weeks on Thursday at 10:11 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 18 hours.

Location and Status

How reliable is Facepunch Staging Creators, and is it online now?

Facepunch Staging Creators is up and online at this moment. About 15 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Facepunch Staging Creators running?

Rust network protocol 2636 and build 169627 on Windows is what Facepunch Staging Creators runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Facepunch Staging Creators?

For the last 48 hours it averaged 159 server fps; the floor was 56. Maximum entities carried: 120,000, from buildings and deployables to everything else. Peak memory use: 3,673 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Facepunch Staging Creators in?

No region is published by Facepunch Staging Creators. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 198.244.177.77:28023.

Population

Is Facepunch Staging Creators busy?

0 players confirmed on Facepunch Staging Creators. Peak of 3 in the last seven days, average 0 players. At 20:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does Facepunch Staging Creators carry among Rust servers?

On player hours over seven days, Facepunch Staging Creators ranks #5,985, inside the top 27% of all ranked servers.

Settings

Which settings and rules are confirmed on Facepunch Staging Creators?

No gather rate appears in Facepunch Staging Creators's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The in-game Official tab of Rust carries it. On: VAC, Valve's anti-cheat.

What map is Facepunch Staging Creators on?

A procedural map of size 4,500 runs on Facepunch Staging Creators, generated by the game from seed 8432123. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Facepunch Staging Creators?

To connect: start Rust, press F1, enter client.connect 198.244.177.77:28023 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2636,gmrust,cs169627,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players 0 slots on this server.
ts8
Group limit Default team size: 8.
v2636
Protocol Join only if your game is on protocol 2636.
cs169627
Build The game build is 169627.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.