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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
COMCommunity traffic
Callsign

FCP3259=

Facepunch Staging Procgen 4k

Online 198.244.177.77:28019 checked 6m ago

official monthly wipes
Clearance · join
Players now 1/ 350 0% full
7-day average1peak 4
Rank#3,259top 15%
Last wipe6h agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0123417:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 09:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 09:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

usual gap17.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:35 UTC6h ago – – running 1
Thu 24 Sep, 10:58 UTC35d ago 5 – – 2
Wed 23 Sep, 13:56 UTC36d ago 4 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 460/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 214 on average Rusty Moose |EU Monthly|
    Players 254/275
  3. 03COM
    Callsign RST010NA · groups of 16+ · monthly · 127 on average Rustopia.gg - US Large
    Players 60/200
  4. 04COM
    Callsign RST018EU · groups of 16+ · monthly · 126 on average Rustafied.com - EU Long - Large
    Players 92/125
  5. 05COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 120 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 160/300
  6. 06COM
    Callsign RST015NA · groups of 12+ · monthly · 110 on average Rusty Moose |US Monthly|
    Players 52/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Facepunch Staging Procgen 4k?

Official Rust servers, tracked live — the Rust Tracker lists that include Facepunch Staging Procgen 4k. On the server list, these filters bring it up: Type: No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

How should you read the tags on Facepunch Staging Procgen 4k?

The game's server browser reads these tags from Facepunch Staging Procgen 4k: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp350 (Max players): Slots: 350; ts8 (Group limit): Default team size: 8; v2636 (Protocol): To join, your game must match protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind Facepunch Staging Procgen 4k?

Facepunch Staging Procgen 4k publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What should you expect on Facepunch Staging Procgen 4k when wipe day lands?

Recent wipes averaged a peak of 4 players. 31 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 6 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Facepunch Staging Procgen 4k?

One wipe a month for Facepunch Staging Procgen 4k: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 6 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is Facepunch Staging Procgen 4k, and is it online now?

Right now Facepunch Staging Procgen 4k is online. The uptime it reports puts the last restart about 5 hours ago. 166 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Facepunch Staging Procgen 4k running?

Confirmed for Facepunch Staging Procgen 4k: Rust network protocol 2636 and build 169627, Windows. Steam updates it for you; your game must share the protocol to join.

Is Facepunch Staging Procgen 4k holding performance?

Server fps held an average of 59 across the last 48 hours, never below 41. Buildings, deployables and the rest of the world took it to a maximum of 145,000 entities. It drew as much as 3,693 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Facepunch Staging Procgen 4k sit?

Nothing on region from Facepunch Staging Procgen 4k; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 198.244.177.77:28019.

Population

Is Facepunch Staging Procgen 4k busy?

Facepunch Staging Procgen 4k is at 1 players, capacity 350. Over seven days: average 1, peak 4 players. At 18:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does Facepunch Staging Procgen 4k sit in the server rankings?

Top 15% of all ranked servers, and #3,259 on seven-day player hours: Facepunch Staging Procgen 4k.

Settings

Which settings and rules are confirmed on Facepunch Staging Procgen 4k?

No gather rate appears in Facepunch Staging Procgen 4k's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab carries it. VAC is on, Valve's anti-cheat.

What map is Facepunch Staging Procgen 4k on?

A procedural map of size 4,500 runs on Facepunch Staging Procgen 4k, generated by the game from seed 6543821. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Facepunch Staging Procgen 4k?

Open the console in Rust with F1 after starting the game, then type client.connect 198.244.177.77:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2636,^m,gmrust,cs169627,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp350
Max players Slots: 350.
ts8
Group limit Default team size: 8.
v2636
Protocol To join, your game must match protocol 2636.
cs169627
Build The game build is 169627.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.