MGC201↑
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.24:10000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.9% of all ranked servers, and #24 of the trio servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 4h.
Every Friday at 10:01 UTC · high confidence
Coming wipes
- 4hFri 30 Oct, 10:01 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 7d 4hFri 6 Nov, 10:01 UTC
- 14d 4hFri 13 Nov, 10:01 UTC
- 21d 4hFri 20 Nov, 10:01 UTC
- 28d 4hFri 27 Nov, 10:01 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 35d 4hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 256+70 queue | – | running | 17 |
| Fri 16 Oct, 10:01 UTC13d ago | 235+39 queue | halved by day 3 | 7 days | 9 |
| Fri 9 Oct, 10:01 UTC20d ago | 236+50 queue | halved by day 3 | 7 days | 14 |
| Fri 2 Oct, 10:03 UTC27d ago | 238+59 queue | halved by day 4 | 7 days | 20 |
| Fri 25 Sep, 10:01 UTC34d ago | 234+43 queue | halved by day 3 | 7 days | 7 |
| Fri 18 Sep, 10:01 UTC41d ago | 237+48 queue | halved by day 4 | 7 days | 26 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 5/500
-
02MODPlayers 116/200
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03MODPlayers 10/350
-
04MODPlayers 36/430
-
05MODPlayers 2/200
-
06MODPlayers 4/200
Quick answers
From the figures on this page.
Filters
Where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
What do the tags mean that Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is listed under?
These tags are published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts3 (Group limit): Team limit: 3; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who operates Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, as it is by 35 other servers we track; same operator, most likely.
Wipe Schedule
What should you expect on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий when wipe day lands?
Recent wipes averaged a peak of 242 players. Peak came 25 hours after the wipe. Queue: 70 waiting. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd dropped below half where it did not hold.
On what schedule does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?
Wipe rhythm at Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when the next wipe falls due. This world has been running 6 days 19 hours. A weekly wipe schedule is published in its tags.
Location and Status
What is the uptime on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online?
Right now Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. About 14 hours ago it restarted last, based on reported uptime. 97% uptime over the last 7 full days, with 163 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Confirmed for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий holding performance?
For the last 48 hours it averaged 48 server fps; the floor was 48. Peak entity count: 190,193, covering buildings, deployables and all else in the world. It drew as much as 5,716 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий in?
No region tag from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.207.214.24:10000.
Player Count
Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий busy?
Tracking Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 10 of 100 slots filled. Peak of 256 in the last seven days, average 98 players. Busiest window in 48 hours: 17:00 UTC, 91 players on average.
What rank does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий carry among Rust servers?
On player hours over seven days, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий ranks #201, inside the top 0.9% of all ranked servers. Within the trio group it sits at #24.
Settings
Which settings and rules are confirmed on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name says it: Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. A limit of 3 players applies per group (trio). It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A procedural map of size 4,000 runs on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name BAЙП ЧEPEЗ 5 Ч..
Connect
Which steps join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
To connect: start Rust, press F1, enter client.connect 185.207.214.24:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://magicrust.gg/serv4.
Server tags
What each one means.
Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp100
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.