MGC53↓
Magic Rust #15 — Modded 2x (No limit) | Pyccкий
Online 185.207.214.27:20000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:05 UTC, in 3d 12h.
Every Monday at 10:05 UTC · high confidence
Coming wipes
- 3d 12hMon 2 Nov, 10:05 UTC
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 10d 12hMon 9 Nov, 10:05 UTC
- 17d 12hMon 16 Nov, 10:05 UTC
- 24d 12hMon 23 Nov, 10:05 UTC
- 31d 12hMon 30 Nov, 10:05 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 38d 12hMon 7 Dec, 10:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:05 UTC3d ago | 589+129 queue | – | running | 49 |
| Mon 19 Oct, 10:01 UTC10d ago | 387+67 queue | halved by day 5 | 7 days | 22 |
| Mon 12 Oct, 10:02 UTC17d ago | 429+68 queue | halved by day 4 | 7 days | 14 |
| Mon 5 Oct, 10:02 UTC24d ago | 428+69 queue | halved by day 4 | 7 days | 304 |
| Mon 28 Sep, 10:01 UTC31d ago | 407+66 queue | held half | 7 days | 17 |
| Mon 21 Sep, 10:01 UTC38d ago | 492+70 queue | halved by day 4 | 7 days | 16 |
| Mon 14 Sep, 10:01 UTC45d ago | 455+68 queue | halved by day 5 | 7 days | 10 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 68/1000
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02MODPlayers 190/1900
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03MODPlayers 30/100
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04MODPlayers 11/100
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05MODPlayers 104/200
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06MODPlayers 18/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
These Rust Tracker lists carry Magic Rust #15 — Modded 2x (No limit) | Pyccкий: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Which tags does Magic Rust #15 — Modded 2x (No limit) | Pyccкий carry, and what do they mean?
Listed for the server browser to read, Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp280 (Max players): Capacity: 280 slots; ts300 (Group limit): Team limit: 300; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; jp7 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Who operates Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #15 — Modded 2x (No limit) | Pyccкий, as it is by 35 other servers we track; same operator, most likely.
Wipe Times
What happens on Magic Rust #15 — Modded 2x (No limit) | Pyccкий on wipe day?
Recent wipes averaged a peak of 468 players. This wipe, 2 hours in was the peak: 129 were holding in the queue. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. In the other cases, half the peak was lost by day 4.
When does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe?
Wipe rhythm at Magic Rust #15 — Modded 2x (No limit) | Pyccкий: every Monday at 10:05 UTC. Due on Monday 2 November at 10:05 UTC: its next wipe. 3 days 11 hours since this world was made. Its tags carry a weekly wipe schedule.
Server Details
What is the uptime on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, and is it online?
Tracking shows Magic Rust #15 — Modded 2x (No limit) | Pyccкий online as of now. The uptime it reports puts the last restart about 13 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Magic Rust #15 — Modded 2x (No limit) | Pyccкий running?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run?
Server fps held an average of 45 across the last 48 hours, never below 34. Buildings, deployables and the rest of the world took it to a maximum of 458,836 entities. Memory peaked at 14,835 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Magic Rust #15 — Modded 2x (No limit) | Pyccкий in?
The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.207.214.27:20000.
Player Count
What is the player count on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Slots 280; players on board 205: that is Magic Rust #15 — Modded 2x (No limit) | Pyccкий now. Peak of 589 in the last seven days, average 200 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 404 players.
Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit in the server rankings?
Top 0.2% of all ranked servers, and #53 on seven-day player hours: Magic Rust #15 — Modded 2x (No limit) | Pyccкий.
Settings
Which settings and rules are confirmed on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Going by its name, Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs 2x gather. 300 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
A procedural map of size 4,000 runs on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: ДЛЯ CЛAБЫX ПK.
How to Join
Which steps join Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
To connect: start Rust, press F1, enter client.connect 185.207.214.27:20000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp280,ptrak,jp7,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z
Game
gmrust
mp280
ts300
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp7
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.