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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
MODModded traffic
Callsign

MGC306↑

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.23:20000 checked 9m ago

2x trio weekly wipes moddedoxide
Clearance · join
Players now 84/ 120 70% full
7-day average58peak 238
Rank#306top 1%
Last wipe3d agoweekly schedule
Next wipe3d 20hMon 2 Nov, 10:05 UTC
Track history

Players

AveragePeak
010020030040014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Monday 2 November, 10:05 UTC, in 3d 20h.

Every Monday at 10:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak185players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 3d 20hMon 2 Nov, 10:05 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 10d 20hMon 9 Nov, 10:05 UTC
  4. 17d 20hMon 16 Nov, 10:05 UTC
  5. 24d 20hMon 23 Nov, 10:05 UTC
  6. 31d 20hMon 30 Nov, 10:05 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 38d 20hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 238, 29 hours in, with 56 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago 238+56 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago 88 halved by day 5 7 days 10
Mon 12 Oct, 10:02 UTC17d ago 230+22 queue halved by day 3 7 days 6
Mon 5 Oct, 10:02 UTC24d ago 234+35 queue halved by day 3 7 days 90
Mon 28 Sep, 10:01 UTC31d ago 233+38 queue halved by day 3 7 days 14
Mon 21 Sep, 10:01 UTC38d ago 176 halved by day 4 7 days 2
Mon 14 Sep, 10:02 UTC45d ago 129 halved by day 4 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 24/500
  2. 02MOD
    Callsign WRB015EU · trio · 2x · weekly · 233 on average WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
    Players 90/200
  3. 03MOD
    Callsign MRG012EU · trio · 2x · weekly · 135 on average MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
    Players 102/350
  4. 04MOD
    Callsign STV015EU · trio · 2x · weekly · 69 on average [EU] Stevious 2x | Solo/Duo/Trio | 22/10
    Players 12/150
  5. 05MOD
    Callsign LMT015EU · trio · 2x · weekly · 65 on average EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
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  6. 06MOD
    Callsign BLD001EU · trio · 2x · weekly · 57 on average Blood Rust - Yellow [trio, x2]
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live — the Rust Tracker lists that include Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

How should you read the tags on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The game's server browser reads these tags from Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Standard survival mode for Rust; mp120 (Max players): 120 slots on this server; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Same operator, most likely: Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes a magicrust.gg hostname, and 35 other servers we track publish it as well.

Wipe Times

What should you expect on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий when wipe day lands?

Recent wipes averaged a peak of 185 players. This wipe, 29 hours in was the peak: 56 were holding in the queue. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Which wipe times are confirmed for Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs on a every Monday at 10:05 UTC wipe rhythm. Monday 2 November at 10:05 UTC is when the next wipe falls due. Its world went live 3 days 3 hours. A weekly wipe schedule is published in its tags.

Location and Status

Is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий up, and how does its uptime hold?

Right now Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. The uptime it reports puts the last restart about 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?

Rust network protocol 2635 and build 168909 is the build on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Average server fps over the last 48 hours: 48, with a low of 45. Maximum entities carried: 249,083, from buildings and deployables to everything else. Peak memory use: 7,248 MB. A climbing entity count and low fps are what register as lag for players.

Where does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?

The name of Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.207.214.23:20000.

Population

How many players are on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now?

Tracking Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 84 of 120 slots filled. Peak of 238 in the last seven days, average 58 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 228 players.

How does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий compare in the rankings?

Seven-day player hours put Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #306, within the top 1% of all ranked servers. Within the trio group it sits at #38.

Map and Rules

Which settings and rules are confirmed on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The name says it: Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?

Generated by the game from seed 1112022, the procedural map on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name ДЛЯ CЛAБЫX ПK.

How to Join

What is the way to join Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.23:20000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://magicrust.gg/serv10.

Transponder codes

Server tags

What each one means.

Published as mp120,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp120
Max players 120 slots on this server.
ts3
Group limit No team may exceed 3.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp1
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.