MGC306↑
Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.23:20000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:05 UTC, in 3d 20h.
Every Monday at 10:05 UTC · high confidence
Coming wipes
- 3d 20hMon 2 Nov, 10:05 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 10d 20hMon 9 Nov, 10:05 UTC
- 17d 20hMon 16 Nov, 10:05 UTC
- 24d 20hMon 23 Nov, 10:05 UTC
- 31d 20hMon 30 Nov, 10:05 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 38d 20hMon 7 Dec, 10:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 238, 29 hours in, with 56 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:05 UTC3d ago | 238+56 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 88 | halved by day 5 | 7 days | 10 |
| Mon 12 Oct, 10:02 UTC17d ago | 230+22 queue | halved by day 3 | 7 days | 6 |
| Mon 5 Oct, 10:02 UTC24d ago | 234+35 queue | halved by day 3 | 7 days | 90 |
| Mon 28 Sep, 10:01 UTC31d ago | 233+38 queue | halved by day 3 | 7 days | 14 |
| Mon 21 Sep, 10:01 UTC38d ago | 176 | halved by day 4 | 7 days | 2 |
| Mon 14 Sep, 10:02 UTC45d ago | 129 | halved by day 4 | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 24/500
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02MODPlayers 90/200
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03MODPlayers 102/350
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04MODPlayers 12/150
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05MODPlayers 16/200
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06MODPlayers 18/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live — the Rust Tracker lists that include Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.
How should you read the tags on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game's server browser reads these tags from Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Standard survival mode for Rust; mp120 (Max players): 120 slots on this server; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who operates Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Same operator, most likely: Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes a magicrust.gg hostname, and 35 other servers we track publish it as well.
Wipe Times
What should you expect on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий when wipe day lands?
Recent wipes averaged a peak of 185 players. This wipe, 29 hours in was the peak: 56 were holding in the queue. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.
Which wipe times are confirmed for Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs on a every Monday at 10:05 UTC wipe rhythm. Monday 2 November at 10:05 UTC is when the next wipe falls due. Its world went live 3 days 3 hours. A weekly wipe schedule is published in its tags.
Location and Status
Is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий up, and how does its uptime hold?
Right now Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. The uptime it reports puts the last restart about 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?
Rust network protocol 2635 and build 168909 is the build on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
Average server fps over the last 48 hours: 48, with a low of 45. Maximum entities carried: 249,083, from buildings and deployables to everything else. Peak memory use: 7,248 MB. A climbing entity count and low fps are what register as lag for players.
Where does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?
The name of Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.207.214.23:20000.
Population
How many players are on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now?
Tracking Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 84 of 120 slots filled. Peak of 238 in the last seven days, average 58 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 228 players.
How does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий compare in the rankings?
Seven-day player hours put Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #306, within the top 1% of all ranked servers. Within the trio group it sits at #38.
Map and Rules
Which settings and rules are confirmed on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name says it: Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?
Generated by the game from seed 1112022, the procedural map on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name ДЛЯ CЛAБЫX ПK.
How to Join
What is the way to join Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.23:20000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://magicrust.gg/serv10.
Server tags
What each one means.
Published as mp120,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp120
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.