CMB15400=
Combat Arena - Staging
Online 167.94.99.250:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:07 UTC1h ago | – | – | – | 0 |
| Tue 27 Oct, 12:07 UTC9h ago | – | – | – | 0 |
| Tue 27 Oct, 08:07 UTC13h ago | – | – | – | 0 |
| Tue 27 Oct, 04:07 UTC17h ago | – | – | – | 0 |
| Tue 27 Oct, 00:07 UTC21h ago | – | – | – | 0 |
| Mon 26 Oct, 20:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 16:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 12:11 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 08:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 04:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 00:07 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 20:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 16:08 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 12:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 08:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 00:07 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 20:07 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 16:07 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 12:07 UTC3d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 318/500
-
02MODPlayers 286/300
-
03MODPlayers 169/300
-
04MODPlayers 66/250
-
05MODPlayers 54/200
-
06MODPlayers 29/150
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Combat Arena - Staging?
On Rust Tracker, Combat Arena - Staging sits in these lists: Modded servers, tracked live, Combat training servers, tracked live and Battlefield servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Combat Arena - Staging carry, and what do they mean?
The game's server browser reads these tags from Combat Arena - Staging: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169414 (Build): Build: 169414; ptrak (Networking): Network layer: RakNet, the game's standard; $rus (Region code): Region code for this server: us; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Combat Arena - Staging wipe?
None of the resets on Combat Arena - Staging count as a wipe: a new world every few hours, no wipe schedule kept.
Server Details
Is Combat Arena - Staging up, and how does its uptime hold?
Combat Arena - Staging is up and online at this moment. The uptime it reports puts the last restart about 3 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Combat Arena - Staging on?
Rust network protocol 2635 and build 169414 is the build on Combat Arena - Staging; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is Combat Arena - Staging holding performance?
Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 4,000, covering buildings, deployables and all else in the world. It drew as much as 1,777 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is Combat Arena - Staging in?
Nothing on region from Combat Arena - Staging; none is published, and its region code is us. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.94.99.250:28115.
Player Count
How many players are on Combat Arena - Staging right now?
Slots 20; players on board 0: that is Combat Arena - Staging now. The last seven days put it at 0 players on average.
What rank does Combat Arena - Staging carry among Rust servers?
Top 69% of all ranked servers, and #15,400 on seven-day player hours: Combat Arena - Staging.
Map and Rules
Which settings and rules are confirmed on Combat Arena - Staging?
No gather rate appears in Combat Arena - Staging's name. Up to 8 players per group, the game's default. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for Combat Arena - Staging?
A procedural map of size 5,000 runs on Combat Arena - Staging, generated by the game from seed 1731636953. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
How to Join
Which steps join Combat Arena - Staging?
To connect: start Rust, press F1, enter client.connect 167.94.99.250:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://combatarena.gg.
Server tags
What each one means.
Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,gmrust,cs169414,ts8
Game
gmrust
mp20
ts8
v2635
cs169414
ptrak
$rus
Gameplay
^e
^d
^i
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.