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[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
Online EA 153.197.161.35:28017 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 04:32 UTC, in 1d 10h.
Its biweekly schedule tag · low confidence
Coming wipes
- 1d 10hFri 30 Oct, 04:32 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 15d 10hFri 13 Nov, 04:32 UTC
- 29d 10hFri 27 Nov, 04:32 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 43d 10hFri 11 Dec, 04:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 04:32 UTC12d ago | 5 | – | running | 0 |
| Thu 1 Oct, 19:05 UTC FW26d ago | 4 | halved by day 9 | 14.4 days | 0 |
| Thu 17 Sep, 19:00 UTC40d ago | 7 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 39/200
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02COMPlayers 44/215
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03COMPlayers 18/100
-
04COMPlayers 1/200
-
05COMPlayers 2/60
-
06COMPlayers 2/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
On Rust Tracker, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
These tags are published by [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^y (Carbon): Carbon is installed — a plugin framework; ^q (Premium): Rust premium status is required to join; EA (East Asia): Server browser: listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Which operator runs [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes a crypto-cheer.jp hostname. 2 other servers we track do too, so the same operator most likely runs them.
Wipe Schedule
What happens on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe on wipe day?
At their busiest, recent wipes averaged 5 players. 28 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7.5 where it did not hold.
Which wipe times are confirmed for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 04:32 UTC: its next wipe. This world has been running 12 days 13 hours. A two-weekly wipe schedule is published in its tags.
Location and Status
What is the uptime on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, and is it online?
Right now [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is online. The uptime it reports puts the last restart about 19 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe running?
Rust network protocol 2635 and build 168909 on Linux is what [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run?
For the last 48 hours it averaged 98 server fps; the floor was 81. Buildings, deployables and the rest of the world took it to a maximum of 122,965 entities. Memory peaked at 4,550 MB. A climbing entity count and low fps are what register as lag for players.
What location is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe hosted in?
Listed in Asia under EA: that is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 153.197.161.35:28017.
Player Count
What is the player count on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Slots 150; players on board 0: that is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe now. Peak of 7 in the last seven days, average 1 players. Busiest window in 48 hours: 10:00 UTC, 5 players on average.
How does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe compare in the rankings?
Top 15% of all ranked servers and #308 in Asia: [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe ranks #3,306 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
No gather rate appears in [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Carbon plugins run on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. Rust premium status is required to join. VAC is on, Valve's anti-cheat.
What map is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe on?
The map on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is procedural, size 4,500, seed 930824030, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
To connect: start Rust, press F1, enter client.connect 153.197.161.35:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^y
^q
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.