JPR15423=
[JP]Rustテストサーバー
Online EA 153.197.161.35:28037 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 15:58 UTC7d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:07 UTC FW26d ago | 0 | – | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/100
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02MODPlayers 29/100
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03MODPlayers 12/200
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04MODPlayers 23/100
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05MODPlayers 21/100
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06MODPlayers 19/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [JP]Rustテストサーバー?
Modded servers, tracked live — the Rust Tracker lists that include [JP]Rustテストサーバー. These filters surface it on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [JP]Rustテストサーバー?
The game's server browser reads these tags from [JP]Rustテストサーバー: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who operates [JP]Rustテストサーバー?
[JP]Rustテストサーバー publishes a crypto-cheer.jp hostname. 2 other servers we track do too, so the same operator most likely runs them.
Wipe Times
What should you expect on [JP]Rustテストサーバー when wipe day lands?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for [JP]Rustテストサーバー?
The record holds too few of [JP]Rustテストサーバー's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days 20 hours.
Location and Status
Is [JP]Rustテストサーバー up, and how does its uptime hold?
Right now [JP]Rustテストサーバー is online. About 15 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is [JP]Rustテストサーバー on?
Rust network protocol 2635 and build 168909 on Linux is what [JP]Rustテストサーバー runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on [JP]Rustテストサーバー?
For the last 48 hours it averaged 95 server fps; the floor was 58. Buildings, deployables and the rest of the world took it to a maximum of 125,029 entities. Memory peaked at 4,444 MB. A climbing entity count and low fps are what register as lag for players.
Where does [JP]Rustテストサーバー sit?
In Asia, under its EA tag, is where [JP]Rustテストサーバー lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 153.197.161.35:28037.
Population
What is the player count on [JP]Rustテストサーバー?
Tracking [JP]Rustテストサーバー: 0 of 100 slots filled. The last seven days put it at 0 players on average.
Where does [JP]Rustテストサーバー sit in the server rankings?
Seven-day player hours: #15,423 overall for [JP]Rustテストサーバー, top 69% of ranked servers, #500 in Asia.
Settings
Which settings and rules are confirmed on [JP]Rustテストサーバー?
No gather rate appears in [JP]Rustテストサーバー's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
What map is [JP]Rustテストサーバー on?
A procedural map of size 4,500 runs on [JP]Rustテストサーバー, generated by the game from seed 2136158082. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join [JP]Rustテストサーバー?
Open the console in Rust with F1 after starting the game, then type client.connect 153.197.161.35:28037. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/ksmqzJU3uX.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.