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[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Online EA 139.99.124.11:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 13d 8hWed 11 Nov, 19:34 UTC
- 27d 8hWed 25 Nov, 19:34 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 41d 8hWed 9 Dec, 19:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:34 UTC15h ago | – | – | running | 1 |
| Thu 15 Oct, 17:48 UTC13d ago | 34 | halved by day 7 | 13.1 days | 4 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 28 | held half | 14 days | 0 |
| Tue 15 Sep, 15:49 UTC43d ago | 32 | halved by day 10 | 16.1 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 361/375
-
02COMPlayers 24/215
-
03COMPlayers 67/250
-
04COMPlayers 2/60
-
05COMPlayers 2/100
-
06COMPlayers 0/500
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
These Rust Tracker lists carry [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.
What do the tags mean that [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is listed under?
The game's server browser reads these tags from [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla when wipe day lands?
The average peak across recent wipes: 31 players. The peak on the latest wipe came 18 hours after it. Half the peak was held until the next wipe in 33% of its recent wipes. By day 8.5 the crowd dropped below half where it did not hold.
When does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe?
The prediction for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 15 hours. Its tags carry an every-two-weeks wipe schedule.
Location and Status
Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla up, and how does its uptime hold?
Tracking shows [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Rust network protocol 2635 and build 168909 on Linux is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Average server fps over the last 48 hours: 128, with a low of 14. Buildings, deployables and the rest of the world took it to a maximum of 117,014 entities. Peak memory use: 4,282 MB. A climbing entity count and low fps are what register as lag for players.
Which location is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla in?
Listed in Asia under EA: that is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 139.99.124.11:28015.
Population
How many players are on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla right now?
Slots 200; players on board 14: that is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla now. Seven-day average 4 players; peak 15. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 14 players.
How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla compare in the rankings?
Top 7% of all ranked servers and #157 in Asia: [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla ranks #1,590 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Nothing in [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
What map is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on?
A procedural map of size 3,500 runs on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, generated by the game from seed 1444129400. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
To connect: start Rust, press F1, enter client.connect 139.99.124.11:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/G4kV5sDrjr.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.