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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
VANVanilla traffic
Callsign

JPN467↓

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com

Online EA 162.222.17.244:27777 checked 5m ago

biweekly wipes vanillaoxide
Clearance · join
Players now 20/ 215 9% full
7-day average37peak 105
Rank#467top 2% · #11 in EA
Last wipe10d agobiweekly schedule
Next wipe3d 16hMon 2 Nov, 08:41 UTC
Track history

Players

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Monday 2 November, 08:41 UTC, in 3d 16h.

Its biweekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak142players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 3d 16hMon 2 Nov, 08:41 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 17d 16hMon 16 Nov, 08:41 UTC
  4. 31d 16hMon 30 Nov, 08:41 UTC
  5. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctMon 5 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 214, 4 hours in, with 96 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:41 UTC10d ago 214+96 queue – running 15
Mon 5 Oct, 05:58 UTC24d ago 212+121 queue halved by day 4 14.1 days 1
Sat 3 Oct, 08:52 UTC26d ago 1+4 queue – 1.9 days 0
Thu 1 Oct, 17:42 UTC FW27d ago 1 – 1.6 days 6
Mon 21 Sep, 08:34 UTC38d ago 218+155 queue halved by day 4 10.4 days 33

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EA · groups of 16+ · biweekly · 72 on average Rustoria.co - SEA Medium
    Players 318/400
  2. 02COM
    Callsign RST018EA · groups of 16+ · biweekly · 28 on average Rustafied.com - SEA Medium
    Players 120/250
  3. 03COM
    Callsign SEA017EA · groups of 8+ · biweekly · 4 on average [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
    Players 14/200
  4. 04COM
    Callsign SEA428EA · groups of 8+ · biweekly · 2 on average [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
    Players 6/100
  5. 05COM
    Callsign RKO016EA · groups of 8+ · 1x · biweekly · 1 on average 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开
    Players 1/500
  6. 06MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 15 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

These Rust Tracker lists carry Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

How should you read the tags on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

These tags are published by Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp215 (Max players): 215 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EA (East Asia): Server browser: listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com publishes a jumprust.com hostname. 15 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com on wipe day?

The average peak across recent wipes: 142 players. Peak came 4 hours after the wipe. Queue: 96 waiting. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 4 where it did not hold.

On what schedule does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com wipe?

The prediction for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com follows its tag, as too few wipes are on record to confirm the schedule. Due on Monday 2 November at 08:41 UTC: its next wipe. This world has been running 10 days 7 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com up, and how does its uptime hold?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is up and online at this moment. The uptime it reports puts the last restart about 12 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Confirmed for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com holding performance?

For the last 48 hours it averaged 45 server fps; the floor was 44. Peak entity count: 229,968, covering buildings, deployables and all else in the world. Peak memory use: 5,671 MB. A climbing entity count and low fps are what register as lag for players.

What location is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com hosted in?

In Asia, under its EA tag, is where Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.222.17.244:27777.

Population

What is the player count on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Slots 215; players on board 20: that is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com now. Peak of 105 in the last seven days, average 37 players. Busiest window in 48 hours: 14:00 UTC, 53 players on average.

Where does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com sit in the server rankings?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com places #467 on seven-day player hours, #11 in Asia and in the top 2% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

No gather rate appears in Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Plugins on it: Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

A procedural map of size 4,000 runs on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: ✿ JumpRust.com日本™ FPS+.

How to Join

How do you get onto Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

To connect: start Rust, press F1, enter client.connect 162.222.17.244:27777 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://jumprust.com/.

Transponder codes

Server tags

What each one means.

Published as mp215,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp215
Max players 215 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.