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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,808online PAX76,491playing OCC3,745with players WIPED 3H114
MODModded traffic
Callsign

BLD1754=

10x PVE | Build & Chill | Deep Sea building

Online EU 49.12.149.39:28000 checked 10m ago

10x monthly wipes moddedoxidepve
Clearance · join
Players now 3/ 50 6% full
7-day average3peak 10
Rank#1,754top 8% · #683 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.

The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MNC017EU · groups of 8+ · 10x · monthly · 1 on average [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
    Players 0/100
  2. 02MOD
    Callsign CNV203EU · groups of 8+ · 5x · monthly · 2 on average CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|
    Players 0/30
  3. 03MOD
    Callsign FRM124EU · groups of 8+ · monthly · 4 on average CZ/EU Farming Industry PVE
    Players 8/50
  4. 04MOD
    Callsign BRN001EU · groups of 8+ · monthly · 3 on average BroinRust [PVE CLASSIC EU/EA]
    Players 4/200
  5. 05MOD
    Callsign FRU310EU · groups of 10+ · monthly · 2 on average Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
    Players 2/100
  6. 06MOD
    Callsign RUP110EU · groups of 8+ · monthly · 1 on average Хомка RU PvE
    Players 3/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 10x PVE | Build & Chill | Deep Sea building appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 10x PVE | Build & Chill | Deep Sea building: PvE servers, tracked live, 10x Rust servers, tracked, EU Rust servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Which tags does 10x PVE | Build & Chill | Deep Sea building carry, and what do they mean?

The game's server browser reads these tags from 10x PVE | Build & Chill | Deep Sea building: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on 10x PVE | Build & Chill | Deep Sea building when wipe day lands?

The average peak across recent wipes: 4 players. The peak on the latest wipe came 23 hours after it.

When does 10x PVE | Build & Chill | Deep Sea building wipe?

One wipe a month for 10x PVE | Build & Chill | Deep Sea building: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 2 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is 10x PVE | Build & Chill | Deep Sea building, and is it online now?

Right now 10x PVE | Build & Chill | Deep Sea building is online. The uptime it reports puts the last restart about 8 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is 10x PVE | Build & Chill | Deep Sea building running?

Rust network protocol 2635 and build 168909 on Linux is what 10x PVE | Build & Chill | Deep Sea building runs. The same protocol is required to join, and Steam updates it for you.

Is 10x PVE | Build & Chill | Deep Sea building holding performance?

For the last 48 hours it averaged 42 server fps; the floor was 5. Maximum entities carried: 226,424, from buildings and deployables to everything else. Peak memory use: 5,305 MB. A climbing entity count and low fps are what register as lag for players.

Where does 10x PVE | Build & Chill | Deep Sea building sit?

Listed in Europe under EU: that is 10x PVE | Build & Chill | Deep Sea building by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 49.12.149.39:28000.

Population

Is 10x PVE | Build & Chill | Deep Sea building busy?

Tracking 10x PVE | Build & Chill | Deep Sea building: 3 of 50 slots filled. Over seven days: average 3, peak 10 players. At 20:00 UTC it drew its highest average of the last 48 hours: 5 players.

What rank does 10x PVE | Build & Chill | Deep Sea building carry among Rust servers?

Seven-day player hours: #1,754 overall for 10x PVE | Build & Chill | Deep Sea building, top 8% of ranked servers, #683 in Europe.

Settings

Which settings and rules are confirmed on 10x PVE | Build & Chill | Deep Sea building?

The name says it: 10x PVE | Build & Chill | Deep Sea building runs 10x gather. 10 players is the group cap. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on 10x PVE | Build & Chill | Deep Sea building?

Generated by the game from seed 484310, the procedural map on 10x PVE | Build & Chill | Deep Sea building measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join 10x PVE | Build & Chill | Deep Sea building?

To connect: start Rust, press F1, enter client.connect 49.12.149.39:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts10
Group limit No team may exceed 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.