RST3906=
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28068 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:43 UTC, in 2d 12h.
Every Friday at 14:43 UTC · high confidence
Coming wipes
- 2d 12hFri 30 Oct, 14:43 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 9d 12hFri 6 Nov, 14:43 UTC
- 16d 12hFri 13 Nov, 14:43 UTC
- 23d 12hFri 20 Nov, 14:43 UTC
- 30d 12hFri 27 Nov, 14:43 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 37d 12hFri 4 Dec, 14:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:43 UTC4d ago | 3 | – | running | 1 |
| Fri 16 Oct, 13:51 UTC11d ago | 2 | held half | 7 days | 1 |
| Fri 9 Oct, 13:55 UTC18d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:12 UTC FW26d ago | 3 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:15 UTC32d ago | 2 | held half | 6.1 days | 3 |
| Fri 18 Sep, 14:07 UTC39d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 0/200
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02MODPlayers 4/50
-
03MODPlayers 4/101
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04MODPlayers 1/101
-
05MODPlayers 4/100
-
06MODPlayers 0/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
On Rust Tracker, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sits in these lists: PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which tags does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?
The game's server browser reads these tags from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival, standard mode; mp101 (Max players): 101 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^r (Roleplay): Server type: roleplay; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
At their busiest, recent wipes averaged 2 players. 44 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
When does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipe rhythm at RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: every Friday at 14:43 UTC. Friday 30 October at 14:43 UTC is when the next wipe falls due. Its world went live 4 days 10 hours. Tags list a weekly wipe schedule.
Location and Status
What is the uptime on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is up and online at this moment. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 91% for the last 7 full days, 153 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 is the build on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] holding performance?
For the last 48 hours it averaged 30 server fps; the floor was 25. Maximum entities carried: 165,472, from buildings and deployables to everything else. It drew as much as 4,765 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sit?
Nothing on region from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.143.3.5:28068.
Population
Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] busy?
Slots 101; players on board 0: that is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] now. Seven-day average 1 players; peak 3. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 2 players.
Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sit in the server rankings?
On player hours over seven days, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] ranks #3,906, inside the top 18% of all ranked servers.
Settings
Which settings and rules are confirmed on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
The name says it: RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs 75x gather. Up to 8 players per group, the game's default. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game from seed 167781, the procedural map on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Open the console in Rust with F1 after starting the game, then type client.connect 104.143.3.5:28068. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.rust-gaming-nation.com/.
Server tags
What each one means.
Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.