RST2894=
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28039 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UTC, in 1d 8h.
Every Friday at 14:40 UTC · high confidence
Coming wipes
- 1d 8hFri 30 Oct, 14:40 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 8d 8hFri 6 Nov, 14:40 UTC
- 15d 8hFri 13 Nov, 14:40 UTC
- 22d 8hFri 20 Nov, 14:40 UTC
- 29d 8hFri 27 Nov, 14:40 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 36d 8hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC5d ago | 5 | – | running | 1 |
| Fri 16 Oct, 13:52 UTC12d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 13:58 UTC19d ago | 57 | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 5 | halved by day 4 | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC33d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 18 Sep, 14:07 UTC40d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 4/200
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02MODPlayers 3/50
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03MODPlayers 3/101
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04MODPlayers 0/101
-
05MODPlayers 1/100
-
06MODPlayers 2/100
Quick answers
From the figures on this page.
Tags
Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which tags does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?
The game's server browser reads these tags from RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival, standard mode; mp101 (Max players): Slots: 101; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
The average peak across recent wipes: 23 players. 14 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 20% of its recent wipes. The fall below half came by day 3.5 where it did not hold.
Which wipe times are confirmed for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Wipe rhythm at RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is when the next wipe falls due. Its world went live 5 days 15 hours. A weekly wipe schedule is published in its tags.
Location and Status
What is the uptime on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], and is it online?
Tracking shows RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online as of now. By its own uptime figure, the last restart was roughly 4 hours ago. 165 of 168 hours up over the last 7 full days: 98% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required to join, and Steam updates it for you.
Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] holding performance?
For the last 48 hours it averaged 29 server fps; the floor was 3. Maximum entities carried: 141,655, from buildings and deployables to everything else. Peak memory use: 4,904 MB. Players feel lag when fps drops and the entity count climbs.
Which location is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] in?
No region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.143.3.5:28039.
Player Count
What is the player count on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Tracking RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: 1 of 101 slots filled. Seven-day average 1 players; peak 6. At 14:00 UTC it drew its highest average of the last 48 hours: 3 players.
Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit in the server rankings?
On player hours over seven days, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] ranks #2,894, inside the top 13% of all ranked servers.
Settings
Which settings and rules are confirmed on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
25x gather is what RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs roleplay, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The map on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 15102026, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Open the console in Rust with F1 after starting the game, then type client.connect 104.143.3.5:28039. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.rust-gaming-nation.com/.
Server tags
What each one means.
Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.