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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,673online PAX46,970playing OCC2,995with players WIPED 3H95
VANVanilla traffic
Callsign

IMM10315=

352nd Imminent Threat Detail|4k|PvE&PvP

Online NA 99.39.168.49:28015 checked 8m ago

monthly wipes vanilla
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,315top 46% · #1289 in NA
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 3/200
  2. 02MOD
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    Players 1/100
  3. 03MOD
    Callsign TRB625NA · groups of 8+ · monthly · 1 on average TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
    Players 1/200
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 93 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 148/999
  5. 05MOD
    Callsign INT161NA · groups of 8+ · 12 on average Intoxicated US Sandbox - Creative | Build | Noclip
    Players 11/150
  6. 06MOD
    Callsign TGT016NA · groups of 8+ · 2 on average Together We Rust | Build Server
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 352nd Imminent Threat Detail|4k|PvE&PvP appear in Rust Tracker lists and filters?

Build, creative and sandbox servers, North America: live server tracking and Vanilla Rust servers, tracked live — the Rust Tracker lists that include 352nd Imminent Threat Detail|4k|PvE&PvP. It comes up under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does 352nd Imminent Threat Detail|4k|PvE&PvP carry, and what do they mean?

Listed for the server browser to read, 352nd Imminent Threat Detail|4k|PvE&PvP publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^k (Build server): Design and practise bases; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on 352nd Imminent Threat Detail|4k|PvE&PvP when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does 352nd Imminent Threat Detail|4k|PvE&PvP wipe?

Once a month is the wipe rate at 352nd Imminent Threat Detail|4k|PvE&PvP, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 9 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is 352nd Imminent Threat Detail|4k|PvE&PvP up, and how does its uptime hold?

Tracking shows 352nd Imminent Threat Detail|4k|PvE&PvP online as of now. By its own uptime figure, the last restart was roughly 7 days 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is 352nd Imminent Threat Detail|4k|PvE&PvP running?

Rust network protocol 2635 and build 168909 on Linux is what 352nd Imminent Threat Detail|4k|PvE&PvP runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on 352nd Imminent Threat Detail|4k|PvE&PvP?

Average server fps over the last 48 hours: 160, with a low of 95. Maximum entities carried: 44,493, from buildings and deployables to everything else. Memory peaked at 3,637 MB. Players feel lag when fps drops and the entity count climbs.

What location is 352nd Imminent Threat Detail|4k|PvE&PvP hosted in?

In North America, under its NA tag, is where 352nd Imminent Threat Detail|4k|PvE&PvP lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 99.39.168.49:28015.

Population

How many players are on 352nd Imminent Threat Detail|4k|PvE&PvP right now?

352nd Imminent Threat Detail|4k|PvE&PvP is at 0 players, capacity 50. Over seven days: average 0, peak 1 players.

What rank does 352nd Imminent Threat Detail|4k|PvE&PvP carry among Rust servers?

352nd Imminent Threat Detail|4k|PvE&PvP places #10,315 on seven-day player hours, #1,289 in North America and in the top 46% of all ranked servers.

Settings

Which settings and rules are confirmed on 352nd Imminent Threat Detail|4k|PvE&PvP?

The name of 352nd Imminent Threat Detail|4k|PvE&PvP carries no gather rate. The game's default applies: groups can have up to 8 players. build & creative is the game mode, building in a sandbox, no gathering. A community server: the server browser lists it under Community. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on 352nd Imminent Threat Detail|4k|PvE&PvP?

The map on 352nd Imminent Threat Detail|4k|PvE&PvP is procedural, size 3,000, seed 651352, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join 352nd Imminent Threat Detail|4k|PvE&PvP?

To connect: start Rust, press F1, enter client.connect 99.39.168.49:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://352itd.com.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^k
Build server Design and practise bases.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.