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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,726online PAX64,279playing OCC3,337with players WIPED 3H196
MODModded traffic
Callsign

TRB3011=

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!

Online NA 173.214.174.18:25590 checked 12m ago

monthly wipes vanillamoddedcarbonpremium
Clearance · join
Players now 1/ 200 0% full
7-day average1peak 4
Rank#3,011top 14% · #501 in NA
Last wipe26d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:47 UTC26d ago 3 – running 1
Fri 2 Oct, 19:58 UTC27d ago 3 – 0.5 days 2
Thu 1 Oct, 18:16 UTC FW28d ago 2 – 1.1 days 1
Wed 30 Sep, 06:19 UTC29d ago 5 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear in Rust Tracker lists and filters?

Modded servers, tracked live, Build, creative and sandbox servers, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! carry, and what do they mean?

The game's server browser reads these tags from TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; ^q (Premium): Access is limited to players with Rust's premium status; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! when wipe day lands?

The average peak across recent wipes: 3 players. 34 hours after the latest wipe, the crowd peaked.

When does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe?

One wipe a month for TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 17 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

How reliable is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and is it online now?

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is up and online at this moment. The uptime it reports puts the last restart about 6 hours ago. 143 of 168 hours up over the last 7 full days: 85% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! running?

Rust network protocol 2635 and build 168909 on Linux is what TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?

For the last 48 hours it averaged 34 server fps; the floor was 9. Maximum entities carried: 170,706, from buildings and deployables to everything else. Memory peaked at 6,133 MB. A climbing entity count and low fps are what register as lag for players.

Which location is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! in?

The NA tag places TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 173.214.174.18:25590.

Population

What is the player count on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is at 1 players, capacity 200. Peak of 4 in the last seven days, average 1 players. At 00:00 UTC it drew its highest average of the last 48 hours: 3 players.

Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit in the server rankings?

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! places #3,011 on seven-day player hours, #501 in North America and in the top 14% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

Nothing in TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. Access is limited to players with Rust's premium status. VAC is on, Valve's anti-cheat.

What map is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! on?

A procedural map of size 4,250 runs on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

Which steps join TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

To connect: start Rust, press F1, enter client.connect 173.214.174.18:25590 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^q,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.
^q
Premium Access is limited to players with Rust's premium status.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.