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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,594online PAX33,825playing OCC2,852with players WIPED 3H65
MODModded traffic
Callsign

TGT2083=

Together We Rust | Build Server

Online NA 24.136.4.198:28015 checked 6m ago

moddedoxide
Clearance · join
Players now 3/ 125 2% full
7-day average2peak 8
Rank#2,083top 9% · #323 in NA
Last wipe26d agono schedule published
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.

The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW26d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 107/999
  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Together We Rust | Build Server?

Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Together We Rust | Build Server. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Together We Rust | Build Server is listed under?

The game's server browser reads these tags from Together We Rust | Build Server: gmvanilla (Game mode): Game mode: vanilla survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^r (Roleplay): Server type: roleplay; ^c (Creative): No gathering; sandbox building lets you build what you like; ^k (Build server): Practise base building and design; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates Together We Rust | Build Server?

A togetherwerust.com hostname is published by Together We Rust | Build Server. We track no other server on it.

Wipe Schedule

What should you expect on Together We Rust | Build Server when wipe day lands?

Recent wipes averaged a peak of 7 players. The peak on the latest wipe came 34 hours after it.

On what schedule does Together We Rust | Build Server wipe?

The only wipe at Together We Rust | Build Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 9 hours.

Server Details

What is the uptime on Together We Rust | Build Server, and is it online?

Tracking shows Together We Rust | Build Server online as of now. By its own uptime figure, the last restart was roughly 2 days ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Together We Rust | Build Server?

Confirmed for Together We Rust | Build Server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on Together We Rust | Build Server?

For the last 48 hours it averaged 150 server fps; the floor was 90. Buildings, deployables and the rest of the world took it to a maximum of 168,656 entities. It drew as much as 4,515 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Together We Rust | Build Server in?

The NA tag places Together We Rust | Build Server in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 24.136.4.198:28015.

Player Count

What is the player count on Together We Rust | Build Server?

Together We Rust | Build Server is at 3 players, capacity 125. Peak of 8 in the last seven days, average 2 players. At 22:00 UTC it drew its highest average of the last 48 hours: 5 players.

What rank does Together We Rust | Build Server carry among Rust servers?

Together We Rust | Build Server places #2,083 on seven-day player hours, #323 in North America and in the top 9% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Together We Rust | Build Server?

The name of Together We Rust | Build Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Together We Rust | Build Server?

Generated by the game from seed 845992178, the procedural map on Together We Rust | Build Server measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Together We Rust | Build Server?

To connect: start Rust, press F1, enter client.connect 24.136.4.198:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/Xph6ycHG9q.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp125
Max players Slots: 125.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^r
Roleplay Server type: roleplay.
^c
Creative No gathering; sandbox building lets you build what you like.
^k
Build server Practise base building and design.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.