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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,866online PAX94,541playing OCC3,878with players WIPED 3H396
MODModded traffic
Callsign

MRS2774=

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 11m ago

3x biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 200 0% full
7-day average1peak 6
Rank#2,774top 12%
Last wipe13d agobiweekly schedule
Next wipe23hFri 30 Oct, 15:01 UTC
Track history

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 15:01 UTC, in 23h.

Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 23hFri 30 Oct, 15:01 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hFri 13 Nov, 15:01 UTC
  4. 28d 23hFri 27 Nov, 15:01 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 23hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC13d ago 6 – running 2
Sat 3 Oct, 11:48 UTC26d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC40d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 75/125
  2. 02MOD
    Callsign FRM581EU · groups of 50+ · 3x · biweekly · 30 on average [PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events
    Players 29/100
  3. 03MOD
    Callsign NRT013NA · groups of 12+ · 3x · biweekly · 8 on average [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
    Players 4/100
  4. 04MOD
    Callsign DST017EA · groups of 8+ · 3x · biweekly · 6 on average Distorted - PVE 3X - Events and Raidable Bases - Biweekly
    Players 1/200
  5. 05MOD
    Callsign SPR210groups of 10+ · 3x · biweekly · 5 on average SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILS
    Players 7/100
  6. 06MOD
    Callsign FXX017NA · groups of 12+ · 3x · biweekly · 4 on average FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
    Players 4/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

PvE servers, tracked live, 3x Rust servers: live tracking, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which tags does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carry, and what do they mean?

The game's server browser reads these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on wipe day?

At their busiest, recent wipes averaged 8 players. 25 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The schedule of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ cannot be confirmed, with too few wipes on record: the prediction follows its tag. Friday 30 October at 15:01 UTC is when the next wipe falls due. Its world went live 13 days. Tags list a wipe schedule of every two weeks.

Server Details

What is the uptime on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, and is it online?

Tracking shows PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online as of now. By its own uptime figure, the last restart was roughly 6 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ running?

Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs. Steam updates it for you; your game must share the protocol to join.

Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ holding performance?

Server fps held an average of 58 across the last 48 hours, never below 39. Maximum entities carried: 151,488, from buildings and deployables to everything else. Memory peaked at 5,718 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ in?

Nothing on region from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.31.130.21:28015.

Player Count

What is the player count on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is at 1 players, capacity 200. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 16:00 UTC, 5 players on average.

How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ compare in the rankings?

On player hours over seven days, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ ranks #2,774, inside the top 12% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The name says it: PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs 3x gather. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

A procedural map of size 4,500 runs on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Open the console in Rust with F1 after starting the game, then type client.connect 95.31.130.21:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://mars.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.