MRS2774=
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+
Online 95.31.130.21:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:01 UTC, in 23h.
Its biweekly schedule tag · low confidence
Coming wipes
- 23hFri 30 Oct, 15:01 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 23hFri 13 Nov, 15:01 UTC
- 28d 23hFri 27 Nov, 15:01 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 23hFri 11 Dec, 15:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:01 UTC13d ago | 6 | – | running | 2 |
| Sat 3 Oct, 11:48 UTC26d ago | 9 | halved by day 3 | 13.1 days | 3 |
| Thu 1 Oct, 17:46 UTC FW27d ago | 9 | – | 1.8 days | 0 |
| Sat 19 Sep, 09:32 UTC40d ago | 6 | held half | 12.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 75/125
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02MODPlayers 29/100
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03MODPlayers 4/100
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04MODPlayers 1/200
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05MODPlayers 7/100
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06MODPlayers 4/75
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
PvE servers, tracked live, 3x Rust servers: live tracking, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Which tags does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carry, and what do they mean?
The game's server browser reads these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on wipe day?
At their busiest, recent wipes averaged 8 players. 25 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
The schedule of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ cannot be confirmed, with too few wipes on record: the prediction follows its tag. Friday 30 October at 15:01 UTC is when the next wipe falls due. Its world went live 13 days. Tags list a wipe schedule of every two weeks.
Server Details
What is the uptime on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, and is it online?
Tracking shows PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online as of now. By its own uptime figure, the last restart was roughly 6 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ running?
Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs. Steam updates it for you; your game must share the protocol to join.
Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ holding performance?
Server fps held an average of 58 across the last 48 hours, never below 39. Maximum entities carried: 151,488, from buildings and deployables to everything else. Memory peaked at 5,718 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ in?
Nothing on region from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.31.130.21:28015.
Player Count
What is the player count on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is at 1 players, capacity 200. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 16:00 UTC, 5 players on average.
How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ compare in the rankings?
On player hours over seven days, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ ranks #2,774, inside the top 12% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
The name says it: PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs 3x gather. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
A procedural map of size 4,500 runs on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
Which steps join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
Open the console in Rust with F1 after starting the game, then type client.connect 95.31.130.21:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://mars.gamestores.app.
Server tags
What each one means.
Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.