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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,842online PAX92,452playing OCC3,987with players WIPED 3H168
MODModded traffic
Callsign

ZMB296↑

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps

Online NA · us4 185.199.95.46:28015 checked 9m ago

3x biweekly wipes moddedoxidepve
Clearance · join
Players now 44/ 100 44% full
7-day average58peak 113
Rank#296top 1% · #59 in NA
Last wipe8d agobiweekly schedule
Next wipe19hWed 28 Oct, 12:03 UTC
Track history

Players

AveragePeak
05010015020017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Wednesday 28 October, 12:03 UTC, in 19h.

Every 9 days · medium confidence

usual gap9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak118players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 19hWed 28 Oct, 12:03 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 9d 19hFri 6 Nov, 12:05 UTC
  4. 18d 19hSun 15 Nov, 12:08 UTC
  5. 27d 19hTue 24 Nov, 12:11 UTC
  6. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:00 UTC8d ago 109 – running 18
Sat 10 Oct, 08:04 UTC17d ago 117 held half 9.2 days 14
Thu 1 Oct, 12:00 UTC26d ago 127 halved by day 7 8.8 days 26
Tue 22 Sep, 11:58 UTC35d ago 121 held half 9 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

PvE servers, tracked live, 3x Rust servers: live tracking, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

What do the tags mean that Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is listed under?

The game's server browser reads these tags from Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts14 (Group limit): No team may exceed 14; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus4 (Region code): Region code for this server: us4; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Same operator, most likely: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps publishes a zombieland.io hostname, and 2 other servers we track publish it as well.

Wipe Times

What happens on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps on wipe day?

The average peak across recent wipes: 118 players. 13 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The fall below half came by day 7 where it did not hold.

On what schedule does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps wipe?

The recent gap between wipes at Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is about 9 days. Wednesday 28 October at 12:03 UTC is when the next wipe falls due. This world has been running 8 days 4 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

What is the uptime on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, and is it online?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is up and online at this moment. By its own uptime figure, the last restart was roughly 6 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps running?

Confirmed for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run?

Server fps held an average of 59 across the last 48 hours, never below 56. Buildings, deployables and the rest of the world took it to a maximum of 284,769 entities. Memory peaked at 8,025 MB. Players feel lag when fps drops and the entity count climbs.

Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps sit?

The NA tag places Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps in North America, by its own listing; region code us4. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.199.95.46:28015.

Player Count

How many players are on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps right now?

Tracking Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: 44 of 100 slots filled. Peak of 113 in the last seven days, average 58 players. Busiest window in 48 hours: 20:00 UTC, 107 players on average.

Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps sit in the server rankings?

Seven-day player hours: #296 overall for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, top 1% of ranked servers, #59 in North America.

Settings

Which settings and rules are confirmed on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Going by its name, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs 3x gather. 14 players is the group cap. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Generated by the game from seed 1337, the procedural map on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name discord.gg/ZombieLand.

Connect

What is the way to join Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Open the console in Rust with F1 after starting the game, then type client.connect 185.199.95.46:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: http://Zombieland.io.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts14
Group limit No team may exceed 14.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus4
Region code Region code for this server: us4.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.