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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX74,645playing OCC3,703with players WIPED 3H224
MODModded traffic
Callsign

DST1232=

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Online EA 110.235.108.197:28015 checked 10m ago

3x biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 200 0% full
7-day average6peak 24
Rank#1,232top 6% · #125 in EA
Last wipe13d agobiweekly schedule
Next wipe42mThu 29 Oct, 14:38 UTC
Track history

Players

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 14:38 UTC, in 42m.

Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 42mThu 29 Oct, 14:38 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 14:38 UTC
  4. 28d 0hThu 26 Nov, 14:38 UTC
  5. 35d 5hThu 3 Dec, 19:00 UTCFW
  6. 42d 0hThu 10 Dec, 14:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:38 UTC13d ago 23 – running 7
Thu 1 Oct, 18:40 UTC FW27d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC41d ago 16 halved by day 8 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RNC015EA · groups of 30+ · 3x · biweekly · 2 on average RnC PVE 3X | Wiped: 15/10
    Players 1/50
  2. 02MOD
    Callsign KRP017EA · groups of 8+ · 3x · monthly · 15 on average [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보
    Players 16/100
  3. 03MOD
    Callsign SEA020EA · groups of 8+ · 2x · biweekly · 2 on average [VN/SEA] VietRust x2 | PvEvP Chill - Farmer Friendly
    Players 5/40
  4. 04MOD
    Callsign HPP017EA · groups of 8+ · 5x · biweekly · 2 on average [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP
    Players 2/30
  5. 05MOD
    Callsign PVE027EA · groups of 8+ · 3x · monthly · 2 on average 모코코서버 [PVE|X3|이벤트|초보]
    Players 0/100
  6. 06MOD
    Callsign BGN017EA · groups of 10+ · 2x · biweekly · 2 on average よりみちRUST ─ JP/PVE/X2/beginner/vanilla+
    Players 4/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

On Rust Tracker, Distorted - PVE 3X - Events and Raidable Bases - Biweekly sits in these lists: PvE servers, tracked live, 3x Rust servers: live tracking and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the tags mean that Distorted - PVE 3X - Events and Raidable Bases - Biweekly is listed under?

Listed for the server browser to read, Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Distorted - PVE 3X - Events and Raidable Bases - Biweekly on wipe day?

At their busiest, recent wipes averaged 18 players. The peak on the latest wipe came 46 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 8 where it did not hold.

Which wipe times are confirmed for Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 14:38 UTC is when the next wipe falls due. 13 days 23 hours since this world was made. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is Distorted - PVE 3X - Events and Raidable Bases - Biweekly, and is it online now?

Right now Distorted - PVE 3X - Events and Raidable Bases - Biweekly is online. By its own uptime figure, the last restart was roughly 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?

Confirmed for Distorted - PVE 3X - Events and Raidable Bases - Biweekly: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly holding performance?

Average server fps over the last 48 hours: 207, with a low of 138. Peak entity count: 159,026, covering buildings, deployables and all else in the world. Peak memory use: 4,979 MB. Players feel lag when fps drops and the entity count climbs.

Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly sit?

Listed in Asia under EA: that is Distorted - PVE 3X - Events and Raidable Bases - Biweekly by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 110.235.108.197:28015.

Player Count

How many players are on Distorted - PVE 3X - Events and Raidable Bases - Biweekly right now?

Slots 200; players on board 1: that is Distorted - PVE 3X - Events and Raidable Bases - Biweekly now. Over seven days: average 6, peak 24 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 13 players.

Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly sit in the server rankings?

Seven-day player hours: #1,232 overall for Distorted - PVE 3X - Events and Raidable Bases - Biweekly, top 6% of ranked servers, #125 in Asia.

Settings

Which settings and rules are confirmed on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

3x gather is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is procedural, size 4,250, seed 1289664801, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Open the console in Rust with F1 after starting the game, then type client.connect 110.235.108.197:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/R4DsthDNr.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.