Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,621online PAX36,954playing OCC2,901with players WIPED 3H58
MODModded traffic
Callsign

TST016

Testing server

Offline 95.26.143.185:28015 checked 44d ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank–score 0
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign THL021no group limit · 9 on average TheLastOfRust Hardcore PvE Zombie Survival
    Players 8/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 3/50
  3. 03MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 1/50
  4. 04MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 0/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 1/100
  6. 06MOD
    Callsign SHC102no group limit · 160 on average ShockRust | Blue | NoLimit
    Players 40/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Testing server?

On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the tags mean that Testing server is listed under?

Listed for the server browser to read, Testing server publishes these tags: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): Capacity: 1 slots; ts0 (Group limit): No teams — the setting is off; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does Testing server wipe?

Testing server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 48 days 4 hours.

Server Details

What is the uptime on Testing server, and is it online?

Offline now, Testing server was last seen 44 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Testing server?

Rust network protocol 2633 and build 163794 is the build on Testing server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Testing server hosted in?

No region is published by Testing server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.26.143.185:28015.

Player Count

How many players are on Testing server right now?

Offline: Testing server, last seen 44 days 20 hours ago.

Settings

Which settings and rules are confirmed on Testing server?

No gather rate appears in Testing server's name. No group limit appears. hardcore is the game mode, Facepunch's toughest setting. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Testing server?

Open the console in Rust with F1 after starting the game, then type client.connect 95.26.143.185:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp1
Max players Capacity: 1 slots.
ts0
Group limit No teams — the setting is off.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.