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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,716online PAX55,754playing OCC3,252with players WIPED 3H168
MODModded traffic
Callsign

LTM2172=

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

Online SA 131.196.198.143:28019 checked 7m ago

biweekly wipes moddedcarbonhardcore
Clearance · join
Players now 1/ 50 2% full
7-day average2peak 9
Rank#2,172top 10% · #83 in SA
Last wipe13d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 21:25 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 21:25 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC13d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW27d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC41d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 0/100
  2. 02COM
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    Players 1/200
  3. 03COM
    Callsign CLT022SA · groups of 8+ · biweekly · 10 on average [BR] CLT Rustico SOLO/DUO Full Wipe [15/10]
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  4. 04COM
    Callsign ILH026SA · groups of 8+ · biweekly · 8 on average ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)
    Players 1/100
  5. 05COM
    Callsign FRU306SA · groups of 8+ · biweekly · 6 on average FURIA-LATINA VANILLA 26/10 WIPE
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  6. 06COM
    Callsign RVL016SA · groups of 8+ · biweekly · 4 on average RIVAL BR | SOLO ONLY | VANILLA | PREMIUM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

These Rust Tracker lists carry [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is listed under?

These tags are published by [BR/LATAM] Evolution PVE | Hardcore Zombie Survival for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots on this server; ts15 (Group limit): No team may exceed 15; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Facepunch's hardcore ruleset: harsher survival, fewer helpers; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; SA (South America): Server browser: listed under South America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival when wipe day lands?

The average peak across recent wipes: 13 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Wipe rhythm at [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: every 4 weeks on Thursday at 21:25 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 13 days 13 hours. A two-weekly wipe schedule is published in its tags.

Server Details

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival up, and how does its uptime hold?

Tracking shows [BR/LATAM] Evolution PVE | Hardcore Zombie Survival online as of now. About 54 minutes ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Rust network protocol 2635 and build 168909 on Linux is what [BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run?

Server fps held an average of 29 across the last 48 hours, never below 14. Maximum entities carried: 117,050, from buildings and deployables to everything else. Peak memory use: 5,617 MB. A climbing entity count and low fps are what register as lag for players.

What location is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival hosted in?

Listed in South America under SA: that is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 131.196.198.143:28019.

Player Count

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival busy?

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival is at 1 players, capacity 50. Over seven days: average 2, peak 9 players. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 6 players.

What rank does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival carry among Rust servers?

Top 10% of all ranked servers and #83 in South America: [BR/LATAM] Evolution PVE | Hardcore Zombie Survival ranks #2,172 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival carries no gather rate. Up to 15 players per group. hardcore is the game mode, Facepunch's toughest setting. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

A procedural map of size 5,000 runs on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, generated by the game. Its map goes by the name Custom Map.

How to Join

Which steps join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Open the console in Rust with F1 after starting the game, then type client.connect 131.196.198.143:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/evolutionpve.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots on this server.
ts15
Group limit No team may exceed 15.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: harsher survival, fewer helpers.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

SA
South America Server browser: listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.