SHC133↓
ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352 | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 132/100
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02MODPlayers 141/225
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03MODPlayers 33/200
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04MODPlayers 145/700
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05MODPlayers 46/1000
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06MODPlayers 17/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show ShockRust | Blue | NoLimit?
Modded servers, tracked live — the Rust Tracker lists that include ShockRust | Blue | NoLimit. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
What do the tags mean that ShockRust | Blue | NoLimit is listed under?
Listed for the server browser to read, ShockRust | Blue | NoLimit publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; v2556 (Protocol): Join only if your game is on protocol 2556; cs104046 (Build): Build: 104046; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on ShockRust | Blue | NoLimit when wipe day lands?
Recent wipes averaged a peak of 352 players. The peak on the latest wipe came 3 hours after it.
When does ShockRust | Blue | NoLimit wipe?
ShockRust | Blue | NoLimit's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 4 days 7 hours.
Server Details
Is ShockRust | Blue | NoLimit up, and how does its uptime hold?
ShockRust | Blue | NoLimit is up and online at this moment. The uptime it reports puts the last restart about 18 hours ago. 96 of 96 hours up over the last 4 full days: 100% uptime. The first sighting by Rust Tracker was 22 October 2026.
Which Rust build is ShockRust | Blue | NoLimit running?
Rust network protocol 2556 and build 104046 is the build on ShockRust | Blue | NoLimit; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on ShockRust | Blue | NoLimit?
Average server fps over the last 48 hours: 190, with a low of 110. Peak entity count: 314,116, covering buildings, deployables and all else in the world. Peak memory use: 7,265 MB. Players feel lag when fps drops and the entity count climbs.
Which location is ShockRust | Blue | NoLimit in?
Region: none published by ShockRust | Blue | NoLimit. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.93.2.154:35100.
Player Count
How many players are on ShockRust | Blue | NoLimit right now?
Slots 500; players on board 171: that is ShockRust | Blue | NoLimit now. Peak of 352 in the last seven days, average 163 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 265 players.
How does ShockRust | Blue | NoLimit compare in the rankings?
Top 0.6% of all ranked servers, and #133 on seven-day player hours: ShockRust | Blue | NoLimit.
Map and Rules
Which settings and rules are confirmed on ShockRust | Blue | NoLimit?
Nothing in ShockRust | Blue | NoLimit's name states a gather rate. No group limit appears. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is ShockRust | Blue | NoLimit on?
The map on ShockRust | Blue | NoLimit is procedural, size 4,250, seed 1636364137, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join ShockRust | Blue | NoLimit?
To connect: start Rust, press F1, enter client.connect 194.93.2.154:35100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp500
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.