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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,853online PAX82,944playing OCC3,958with players WIPED 3H170
MODModded traffic
Callsign

SHC133↓

ShockRust | Blue | NoLimit

Online 194.93.2.154:35100 checked 7m ago

moddedoxide
Clearance · join
Players now 171/ 500 34% full
7-day average163peak 352
Rank#133top 0.6%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
010020030040021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak352players, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago 352 – running 96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 132/100
  2. 02MOD
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    Players 141/225
  3. 03MOD
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    Players 33/200
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 145/700
  5. 05MOD
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    Players 46/1000
  6. 06MOD
    Callsign WHT031groups of 20+ · 82 on average [Whitelist]KagiRust8
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ShockRust | Blue | NoLimit?

Modded servers, tracked live — the Rust Tracker lists that include ShockRust | Blue | NoLimit. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.

What do the tags mean that ShockRust | Blue | NoLimit is listed under?

Listed for the server browser to read, ShockRust | Blue | NoLimit publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; v2556 (Protocol): Join only if your game is on protocol 2556; cs104046 (Build): Build: 104046; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on ShockRust | Blue | NoLimit when wipe day lands?

Recent wipes averaged a peak of 352 players. The peak on the latest wipe came 3 hours after it.

When does ShockRust | Blue | NoLimit wipe?

ShockRust | Blue | NoLimit's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 4 days 7 hours.

Server Details

Is ShockRust | Blue | NoLimit up, and how does its uptime hold?

ShockRust | Blue | NoLimit is up and online at this moment. The uptime it reports puts the last restart about 18 hours ago. 96 of 96 hours up over the last 4 full days: 100% uptime. The first sighting by Rust Tracker was 22 October 2026.

Which Rust build is ShockRust | Blue | NoLimit running?

Rust network protocol 2556 and build 104046 is the build on ShockRust | Blue | NoLimit; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on ShockRust | Blue | NoLimit?

Average server fps over the last 48 hours: 190, with a low of 110. Peak entity count: 314,116, covering buildings, deployables and all else in the world. Peak memory use: 7,265 MB. Players feel lag when fps drops and the entity count climbs.

Which location is ShockRust | Blue | NoLimit in?

Region: none published by ShockRust | Blue | NoLimit. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.93.2.154:35100.

Player Count

How many players are on ShockRust | Blue | NoLimit right now?

Slots 500; players on board 171: that is ShockRust | Blue | NoLimit now. Peak of 352 in the last seven days, average 163 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 265 players.

How does ShockRust | Blue | NoLimit compare in the rankings?

Top 0.6% of all ranked servers, and #133 on seven-day player hours: ShockRust | Blue | NoLimit.

Map and Rules

Which settings and rules are confirmed on ShockRust | Blue | NoLimit?

Nothing in ShockRust | Blue | NoLimit's name states a gather rate. No group limit appears. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is ShockRust | Blue | NoLimit on?

The map on ShockRust | Blue | NoLimit is procedural, size 4,250, seed 1636364137, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join ShockRust | Blue | NoLimit?

To connect: start Rust, press F1, enter client.connect 194.93.2.154:35100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Capacity: 500 slots.
v2556
Protocol Join only if your game is on protocol 2556.
cs104046
Build Build: 104046.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.