TST15489
Testing server
Offline 95.26.141.60:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 9/100
-
02MODPlayers 2/50
-
03MODPlayers 1/50
-
04MODPlayers 3/50
-
05MODPlayers 1/100
-
06MODPlayers 27/500
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Testing server?
On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Testing server?
Listed for the server browser to read, Testing server publishes these tags: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp1 (Max players): Slots: 1; ts0 (Group limit): Teams: off; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Testing server wipe?
Testing server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 43 days 9 hours.
Location and Status
What is the uptime on Testing server, and is it online?
Tracking shows Testing server offline as of now, last seen 41 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.
Which Rust build is Testing server running?
Confirmed for Testing server: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Testing server in?
Nothing on region from Testing server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.26.141.60:28015.
Population
How many players are on Testing server right now?
Offline: Testing server, last seen 41 days 11 hours ago.
Where does Testing server sit in the server rankings?
On player hours over seven days, Testing server ranks #15,489, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Testing server?
Nothing in Testing server's name states a gather rate. No group limit appears. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Testing server on?
A procedural map runs on Testing server, generated by the game.
How to Join
What is the way to join Testing server?
Open the console in Rust with F1 after starting the game, then type client.connect 95.26.141.60:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z
Game
gmhardcore
mp1
ts0
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.