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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H14
MODModded traffic
Callsign

TST13341

Testing server

Offline 95.26.139.157:28015 checked 41d ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,341no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Testing server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Testing server. These filters surface it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the tags on Testing server?

These tags are published by Testing server for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): Slots: 1; ts0 (Group limit): Teams: off; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Testing server wipe?

The record holds too few of Testing server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 44 days 4 hours.

Server Details

How reliable is Testing server, and is it online now?

Tracking shows Testing server offline as of now, last seen 41 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.

Which Rust build is Testing server running?

Confirmed for Testing server: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Testing server sit?

Region: none published by Testing server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.26.139.157:28015.

Player Count

How many players are on Testing server right now?

Offline now for Testing server, last seen 41 days 23 hours ago.

How does Testing server compare in the rankings?

Seven-day player hours put Testing server at #13,341, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Testing server?

No gather rate appears in Testing server's name. No group limit appears. hardcore is the game mode, Facepunch's most punishing mode. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Testing server?

Procedural map on Testing server, made by the game.

How to Join

How do you get onto Testing server?

To connect: start Rust, press F1, enter client.connect 95.26.139.157:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp1
Max players Slots: 1.
ts0
Group limit Teams: off.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.