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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,880online PAX96,316playing OCC4,103with players WIPED 3H158
MODModded traffic
Callsign

TST12835

Testing server

Offline 95.26.136.88:28015 checked 43d ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,835no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 3/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 2/50
  3. 03MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 4/50
  4. 04MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 2/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 0/100
  6. 06MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 222/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Testing server?

On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which tags does Testing server carry, and what do they mean?

Listed for the server browser to read, Testing server publishes these tags: gmhardcore (Game mode): Harsher rules apply: hardcore; mp1 (Max players): Slots: 1; ts0 (Group limit): Teams: off; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Testing server?

The record holds too few of Testing server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 43 days 2 hours.

Location and Status

Is Testing server up, and how does its uptime hold?

Offline now, Testing server was last seen 43 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 14 September 2026.

Which Rust build is Testing server running?

Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. The same protocol is required to join, and Steam updates it for you.

Where does Testing server sit?

No region is published by Testing server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.26.136.88:28015.

Population

Is Testing server busy?

Last seen 43 days 1 hours ago; Testing server is offline at present.

How does Testing server compare in the rankings?

On player hours over seven days, Testing server ranks #12,835, inside the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Testing server?

Nothing in Testing server's name states a gather rate. The group limit is not published. It runs hardcore, Facepunch's toughest setting. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Testing server on?

Generated by the game: the procedural map on Testing server.

How to Join

How do you get onto Testing server?

Open the console in Rust with F1 after starting the game, then type client.connect 95.26.136.88:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply: hardcore.
mp1
Max players Slots: 1.
ts0
Group limit Teams: off.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.