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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,880online PAX96,217playing OCC4,117with players WIPED 3H155
MODModded traffic
Callsign

TST13350

Testing server

Offline 95.26.136.6:28015 checked 41d ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,350no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 3/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 2/50
  3. 03MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 4/50
  4. 04MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 2/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 0/100
  6. 06MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 227/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Testing server?

Modded servers, tracked live — the Rust Tracker lists that include Testing server. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the tags on Testing server?

These tags are published by Testing server for the game's server browser to read: gmhardcore (Game mode): Harsher rules apply: hardcore; mp1 (Max players): 1 slots on this server; ts0 (Group limit): No teams — the setting is off; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Testing server wipe?

The record holds too few of Testing server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 43 days 2 hours.

Server Details

What is the uptime on Testing server, and is it online?

Tracking shows Testing server offline as of now, last seen 41 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.

Which Rust version is confirmed on Testing server?

Rust network protocol 2633 and build 163794 is the build on Testing server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Testing server sit?

Region: none published by Testing server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.26.136.6:28015.

Player Count

How many players are on Testing server right now?

Offline: Testing server, last seen 41 days 9 hours ago.

Where does Testing server sit in the server rankings?

Seven-day player hours put Testing server at #13,350, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Testing server?

No gather rate appears in Testing server's name. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Testing server?

Generated by the game: the procedural map on Testing server.

Connect

What is the way to join Testing server?

To connect: start Rust, press F1, enter client.connect 95.26.136.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply: hardcore.
mp1
Max players 1 slots on this server.
ts0
Group limit No teams — the setting is off.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.