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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,884online PAX96,402playing OCC4,092with players WIPED 3H168
MODModded traffic
Callsign

TST13998

Testing server

Offline 95.26.136.215:28015 checked 39d ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,998no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 6/100
  2. 02MOD
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    Players 2/50
  3. 03MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
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  4. 04MOD
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  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 0/100
  6. 06MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Testing server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Testing server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the tags on Testing server?

Listed for the server browser to read, Testing server publishes these tags: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp1 (Max players): 1 slots on this server; ts0 (Group limit): No teams — the setting is off; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Testing server wipe?

Too few wipes on record for Testing server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 39 days 23 hours since this world was made.

Location and Status

How reliable is Testing server, and is it online now?

Offline now, Testing server was last seen 39 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 17 September 2026.

Which Rust version is confirmed on Testing server?

Rust network protocol 2633 and build 164530 is the build on Testing server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Testing server in?

No region is published by Testing server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.26.136.215:28015.

Population

How many players are on Testing server right now?

Offline now for Testing server, last seen 39 days 23 hours ago.

How does Testing server compare in the rankings?

On player hours over seven days, Testing server ranks #13,998, inside the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Testing server?

The name of Testing server carries no gather rate. No group limit appears. It runs hardcore, Facepunch's toughest setting. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto Testing server?

To connect: start Rust, press F1, enter client.connect 95.26.136.215:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode Ruleset: hardcore, which is harsher.
mp1
Max players 1 slots on this server.
ts0
Group limit No teams — the setting is off.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.