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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,877online PAX95,616playing OCC4,087with players WIPED 3H157
COMCommunity traffic
Callsign

LCL14071

Local Build

Offline 94.41.191.71:28015 checked 26d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,071top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 8/101
  2. 02COM
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  3. 03MOD
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    Players 184/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 88 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 68/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local Build?

These Rust Tracker lists carry Local Build: Build, creative and sandbox servers and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Local Build carry, and what do they mean?

Listed for the server browser to read, Local Build publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Local Build wipe?

Too few wipes on record for Local Build to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 27 days 18 hours since this world was made.

Location and Status

Is Local Build up, and how does its uptime hold?

Offline: Local Build confirmed offline, last seen 26 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on Local Build?

Confirmed for Local Build: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Local Build hosted in?

Region: none published by Local Build. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 94.41.191.71:28015.

Population

How many players are on Local Build right now?

Last seen 26 days 2 hours ago; Local Build is offline at present.

What rank does Local Build carry among Rust servers?

On player hours over seven days, Local Build ranks #14,071, inside the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Build?

No gather rate appears in Local Build's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on Local Build?

Generated by the game: the procedural map on Local Build.

How to Join

Which steps join Local Build?

To connect: start Rust, press F1, enter client.connect 94.41.191.71:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.