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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,681online PAX34,835playing OCC2,855with players WIPED 3H93
COMCommunity traffic
Callsign

TST953↑

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 11m ago

oxide
Clearance · join
Players now 6/ 101 6% full
7-day average10peak 28
Rank#953top 4% · #88 in EA
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
01020304004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak24players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC6d ago 24 – running 1
Mon 19 Oct, 01:15 UTC10d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC15d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC16d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC17d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC20d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC22d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC32d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC35d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 6/100
  2. 02MOD
    Callsign UKN017EA · groups of 10+ · 10 on average 桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场
    Players 4/50
  3. 03MOD
    Callsign PVE113EA · groups of 100+ · 2 on average 『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品
    Players 2/188
  4. 04MOD
    Callsign SRV016EA · groups of 8+ · 1 on average 風紀委員 堤防部
    Players 0/30
  5. 05MOD
    Callsign PVE038EA · groups of 20+ · monthly · 2 on average 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务
    Players 1/150
  6. 06MOD
    Callsign PVE019EA · groups of 8+ · biweekly · 1 on average 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show 【南瓜】Build-Test?

Build, creative and sandbox servers — the Rust Tracker lists that include 【南瓜】Build-Test. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does 【南瓜】Build-Test carry, and what do they mean?

Listed for the server browser to read, 【南瓜】Build-Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp101 (Max players): 101 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EA (East Asia): The server browser lists it under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on 【南瓜】Build-Test when wipe day lands?

The average peak across recent wipes: 24 players. 15 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for 【南瓜】Build-Test?

Irregular wipe times at 【南瓜】Build-Test: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 6 days 1 hours.

Location and Status

Is 【南瓜】Build-Test up, and how does its uptime hold?

Tracking shows 【南瓜】Build-Test online as of now. About 5 days 23 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is 【南瓜】Build-Test running?

Rust network protocol 2635 and build 168909 is the build on 【南瓜】Build-Test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Is 【南瓜】Build-Test holding performance?

Server fps held an average of 99 across the last 48 hours, never below 49. Buildings, deployables and the rest of the world took it to a maximum of 146,918 entities. Memory peaked at 6,217 MB. A climbing entity count and low fps are what register as lag for players.

Which location is 【南瓜】Build-Test in?

Listed in Asia under EA: that is 【南瓜】Build-Test by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.125.45.246:28015.

Population

What is the player count on 【南瓜】Build-Test?

【南瓜】Build-Test is at 6 players, capacity 101. Seven-day average 10 players; peak 28. Busiest window in 48 hours: 13:00 UTC, 25 players on average.

How does 【南瓜】Build-Test compare in the rankings?

Top 4% of all ranked servers and #88 in Asia: 【南瓜】Build-Test ranks #953 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on 【南瓜】Build-Test?

The name of 【南瓜】Build-Test carries no gather rate. 8 players per group is the game's default, and the cap holds. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Community, as a community server. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is loaded on 【南瓜】Build-Test?

The map on 【南瓜】Build-Test is procedural, size 4,000, seed 1361858059, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join 【南瓜】Build-Test?

Open the console in Rust with F1 after starting the game, then type client.connect 45.125.45.246:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp101
Max players 101 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^k
Build server Design and practise bases.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.