RCH2405↓
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
Online EU 185.248.134.200:28014 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC7h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC15d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW28d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 162/999
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02MODPlayers 2/100
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03MODPlayers 34/100
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04MODPlayers 33/150
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05MODPlayers 23/50
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06MODPlayers 11/50
Quick answers
From the figures on this page.
Filters
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear in Rust Tracker lists and filters?
On Rust Tracker, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sits in these lists: EU Rust servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carry, and what do they mean?
The game's server browser reads these tags from Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: gmrust (Game mode): Rust survival, standard mode; mp25 (Max players): 25 slots on this server; ts8 (Group limit): Default team size: 8; v2636 (Protocol): Your game must be on protocol 2636 to connect; cs169668 (Build): This server runs game build 169668; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Design and practise bases; EU (Europe): In the server browser it is listed under Europe; sc1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who is behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The raichu.tv hostname on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked also appears on 1 other server we track, which points to one operator behind them.
Wipe Schedule
What should you expect on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked when wipe day lands?
Recent wipes averaged a peak of 25 players. The peak on the latest wipe came 8 hours after it. Half the peak was held until the next wipe in 75% of its recent wipes. In the other cases, half the peak was lost by day 1.
On what schedule does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe?
No next wipe to predict for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 7 hours since this world was made.
Server Details
What is the uptime on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online?
Tracking shows Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online as of now. The uptime it reports puts the last restart about 5 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Rust network protocol 2636 and build 169668 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. To join, your game must be on the same protocol; Steam handles the update.
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked holding performance?
Average server fps over the last 48 hours: 29, with a low of 20. Peak entity count: 97,000, covering buildings, deployables and all else in the world. Memory peaked at 2,651 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit?
In Europe, under its EU tag, is where Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.248.134.200:28014.
Population
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked busy?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is at 1 players, capacity 25. Seven-day average 2 players; peak 12. At 20:00 UTC it drew its highest average of the last 48 hours: 9 players.
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit in the server rankings?
Seven-day player hours: #2,405 overall for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, top 11% of ranked servers, #927 in Europe.
Map and Rules
Which settings and rules are confirmed on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
No gather rate appears in Raichu Staging | F1 Spawn | Noclip | DLC Unlocked's name. 8 players per group is the game's default, and the cap holds. It runs build & creative, no gathering, just sandbox building. A community server: the server browser lists it under Community. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is loaded on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Generated by the game from seed 201026, the procedural map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
How do you get onto Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
To connect: start Rust, press F1, enter client.connect 185.248.134.200:28014 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/rustality.
Server tags
What each one means.
Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169668,sc1,ts8
Game
gmrust
mp25
ts8
v2636
cs169668
ptrak
$r?
Difficulty
^v
Gameplay
^c
^k
Region
EU
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.