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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
VANVanilla traffic
Callsign

RCH2405↓

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 11m ago

vanilla
Clearance · join
Players now 1/ 25 4% full
7-day average2peak 12
Rank#2,405top 11% · #927 in EU
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0510152020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak25players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:01 UTC7h ago – – running 0
Mon 19 Oct, 08:58 UTC10d ago 7 – – 3
Wed 14 Oct, 19:21 UTC15d ago 11 held half 4.6 days 1
Thu 1 Oct, 17:17 UTC FW28d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC28d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC35d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC36d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC42d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 162/999
  2. 02MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 2/100
  3. 03MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 34/100
  4. 04MOD
    Callsign INT121EU · groups of 8+ · 22 on average Intoxicated EU Sandbox - Creative | Build | Noclip
    Players 33/150
  5. 05MOD
    Callsign SHC302EU · no group limit · 8 on average ShockRust | Build Обновление
    Players 23/50
  6. 06MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 11/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear in Rust Tracker lists and filters?

On Rust Tracker, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sits in these lists: EU Rust servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carry, and what do they mean?

The game's server browser reads these tags from Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: gmrust (Game mode): Rust survival, standard mode; mp25 (Max players): 25 slots on this server; ts8 (Group limit): Default team size: 8; v2636 (Protocol): Your game must be on protocol 2636 to connect; cs169668 (Build): This server runs game build 169668; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Design and practise bases; EU (Europe): In the server browser it is listed under Europe; sc1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The raichu.tv hostname on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked also appears on 1 other server we track, which points to one operator behind them.

Wipe Schedule

What should you expect on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked when wipe day lands?

Recent wipes averaged a peak of 25 players. The peak on the latest wipe came 8 hours after it. Half the peak was held until the next wipe in 75% of its recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe?

No next wipe to predict for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 7 hours since this world was made.

Server Details

What is the uptime on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online?

Tracking shows Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online as of now. The uptime it reports puts the last restart about 5 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Rust network protocol 2636 and build 169668 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. To join, your game must be on the same protocol; Steam handles the update.

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked holding performance?

Average server fps over the last 48 hours: 29, with a low of 20. Peak entity count: 97,000, covering buildings, deployables and all else in the world. Memory peaked at 2,651 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit?

In Europe, under its EU tag, is where Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.248.134.200:28014.

Population

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked busy?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is at 1 players, capacity 25. Seven-day average 2 players; peak 12. At 20:00 UTC it drew its highest average of the last 48 hours: 9 players.

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit in the server rankings?

Seven-day player hours: #2,405 overall for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, top 11% of ranked servers, #927 in Europe.

Map and Rules

Which settings and rules are confirmed on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

No gather rate appears in Raichu Staging | F1 Spawn | Noclip | DLC Unlocked's name. 8 players per group is the game's default, and the cap holds. It runs build & creative, no gathering, just sandbox building. A community server: the server browser lists it under Community. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Generated by the game from seed 201026, the procedural map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

How do you get onto Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

To connect: start Rust, press F1, enter client.connect 185.248.134.200:28014 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/rustality.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169668,sc1,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp25
Max players 25 slots on this server.
ts8
Group limit Default team size: 8.
v2636
Protocol Your game must be on protocol 2636 to connect.
cs169668
Build This server runs game build 169668.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^c
Creative Sandbox building: build what you like, with no gathering.
^k
Build server Design and practise bases.

Region

EU
Europe In the server browser it is listed under Europe.

Other

sc1
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.