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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,858online PAX85,113playing OCC3,958with players WIPED 3H170
COMCommunity traffic
Callsign

LCL13777

Local Build

Offline 94.41.166.47:28015 checked 21d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,777top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 8/101
  2. 02COM
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    Players 3/25
  3. 03MOD
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    Players 191/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 88 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 99/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local Build?

On Rust Tracker, Local Build sits in these lists: Build, creative and sandbox servers and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Build?

Listed for the server browser to read, Local Build publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Local Build?

Local Build's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 23 hours.

Location and Status

Is Local Build up, and how does its uptime hold?

Offline: Local Build confirmed offline, last seen 21 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 6 October 2026.

What Rust version is Local Build on?

Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. Steam updates it for you; your game must share the protocol to join.

Which location is Local Build in?

No region is published by Local Build. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 94.41.166.47:28015.

Player Count

Is Local Build busy?

Offline: Local Build, last seen 21 days 9 hours ago.

Where does Local Build sit in the server rankings?

On player hours over seven days, Local Build ranks #13,777, inside the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Build?

No gather rate appears in Local Build's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Local Build?

A procedural map runs on Local Build, generated by the game.

How to Join

What is the way to join Local Build?

To connect: start Rust, press F1, enter client.connect 94.41.166.47:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.