Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,700online PAX41,781playing OCC3,029with players WIPED 3H99
COMCommunity traffic
Callsign

LCL13768

Local Build

Offline 94.41.165.102:28015 checked 22d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,768top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 8/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 0/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 115 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 111/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 177/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 57/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 18/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Build appear in Rust Tracker lists and filters?

Build, creative and sandbox servers and Community servers, no tags — the Rust Tracker lists that include Local Build. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Local Build carry, and what do they mean?

Listed for the server browser to read, Local Build publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Local Build wipe?

Too few wipes on record for Local Build to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 4 hours since this world was made.

Location and Status

How reliable is Local Build, and is it online now?

Tracking shows Local Build offline as of now, last seen 22 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 6 October 2026.

What Rust version is Local Build on?

Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Local Build sit?

No region is published by Local Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 94.41.165.102:28015.

Population

Is Local Build busy?

Offline now for Local Build, last seen 22 days 19 hours ago.

How does Local Build compare in the rankings?

Top 61% of all ranked servers, and #13,768 on seven-day player hours: Local Build.

Settings

Which settings and rules are confirmed on Local Build?

The name of Local Build carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for Local Build?

Procedural map on Local Build, made by the game.

Connect

What is the way to join Local Build?

To connect: start Rust, press F1, enter client.connect 94.41.165.102:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.