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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,866online PAX94,541playing OCC3,878with players WIPED 3H396
COMCommunity traffic
Callsign

LCL13882

Local Build

Offline 94.41.132.170:28015 checked 25d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,882top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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  3. 03MOD
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  4. 04MOD
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    Players 68/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Build?

On Rust Tracker, Local Build sits in these lists: Build, creative and sandbox servers and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Build?

Listed for the server browser to read, Local Build publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Local Build wipe?

Too few wipes on record for Local Build to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 18 hours.

Location and Status

Is Local Build up, and how does its uptime hold?

Tracking shows Local Build offline as of now, last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 2 October 2026.

What Rust version is Local Build on?

Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. The same protocol is required to join, and Steam updates it for you.

Where does Local Build sit?

Nothing on region from Local Build; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.41.132.170:28015.

Player Count

What is the player count on Local Build?

Offline now for Local Build, last seen 25 days 12 hours ago.

Where does Local Build sit in the server rankings?

Top 61% of all ranked servers, and #13,882 on seven-day player hours: Local Build.

Settings

Which settings and rules are confirmed on Local Build?

Nothing in Local Build's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on Local Build?

A procedural map runs on Local Build, generated by the game.

Connect

What is the way to join Local Build?

To connect: start Rust, press F1, enter client.connect 94.41.132.170:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.