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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,636online PAX40,778playing OCC2,957with players WIPED 3H89
MODModded traffic
Callsign

NMA13829

My Server Name

Offline 94.19.175.239:28015 checked 25d ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,829top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW26d ago 1 – running 1
Sat 19 Sep, 15:40 UTC38d ago 1 halved by day 4 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign THL021no group limit · 9 on average TheLastOfRust Hardcore PvE Zombie Survival
    Players 5/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 2/50
  3. 03MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 1/50
  4. 04MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 2/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 1/100
  6. 06MOD
    Callsign SHC102no group limit · 161 on average ShockRust | Blue | NoLimit
    Players 35/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Server Name?

These Rust Tracker lists carry My Server Name: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the tags mean that My Server Name is listed under?

The game's server browser reads these tags from My Server Name: gmhardcore (Game mode): A harsher ruleset: hardcore; mp500 (Max players): Slots: 500; ts0 (Group limit): No teams — the setting is off; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on My Server Name on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 4 where it did not hold.

Which wipe times are confirmed for My Server Name?

Too few wipes on record for My Server Name to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 5 hours.

Server Details

How reliable is My Server Name, and is it online now?

Offline: My Server Name confirmed offline, last seen 25 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 19 September 2026.

Which Rust version is confirmed on My Server Name?

Rust network protocol 2634 and build 166494 on Windows is what My Server Name runs. Steam updates it for you; your game must share the protocol to join.

Where does My Server Name sit?

Region: none published by My Server Name. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.19.175.239:28015.

Player Count

Is My Server Name busy?

Last seen 25 days 17 hours ago; My Server Name is offline at present.

What rank does My Server Name carry among Rust servers?

Top 60% of all ranked servers, and #13,829 on seven-day player hours: My Server Name.

Map and Rules

Which settings and rules are confirmed on My Server Name?

Nothing in My Server Name's name states a gather rate. No group limit appears. hardcore is the game mode, Facepunch's most punishing mode. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is My Server Name on?

Generated by the game: the procedural map on My Server Name.

How to Join

What is the way to join My Server Name?

Open the console in Rust with F1 after starting the game, then type client.connect 94.19.175.239:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166494,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp500
Max players Slots: 500.
ts0
Group limit No teams — the setting is off.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.