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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,645online PAX42,938playing OCC3,029with players WIPED 3H91
MODModded traffic
Callsign

NMA15326

My Server Name

Offline 94.181.245.116:28015 checked 9d ago

teams off moddedoxidehardcore
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:24 UTC18d ago 2 – running 0
Fri 2 Oct, 13:57 UTC26d ago 3 halved by day 2 7.9 days 1
Wed 30 Sep, 13:17 UTC28d ago 1 held half 2 days 1
Tue 29 Sep, 12:26 UTC29d ago 2 – 1 days 0
Thu 24 Sep, 14:50 UTC34d ago 3 halved by day 3 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 3/100
  2. 02MOD
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    Players 4/50
  3. 03MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
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  4. 04MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 1/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
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  6. 06MOD
    Callsign SHC102no group limit · 150 on average ShockRust | Blue | NoLimit
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Server Name?

On Rust Tracker, My Server Name sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which tags does My Server Name carry, and what do they mean?

These tags are published by My Server Name for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): Slots: 100; ts0 (Group limit): Teams: off; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on My Server Name on wipe day?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 2.5.

Which wipe times are confirmed for My Server Name?

No next wipe to predict for My Server Name, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 18 days 21 hours.

Server Details

What is the uptime on My Server Name, and is it online?

Offline now, My Server Name was last seen 9 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 24 September 2026.

Which Rust version is confirmed on My Server Name?

Confirmed for My Server Name: Rust network protocol 2634 and build 166586, Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Server Name hosted in?

No region is published by My Server Name. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.181.245.116:28015.

Population

What is the player count on My Server Name?

Offline now for My Server Name, last seen 9 days 11 hours ago.

Where does My Server Name sit in the server rankings?

Seven-day player hours put My Server Name at #15,326, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Server Name?

No gather rate appears in My Server Name's name. The group limit is not published. hardcore is the game mode, Facepunch's toughest setting. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for My Server Name?

A procedural map runs on My Server Name, generated by the game.

How to Join

What is the way to join My Server Name?

Open the console in Rust with F1 after starting the game, then type client.connect 94.181.245.116:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players Slots: 100.
ts0
Group limit Teams: off.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.