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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,737online PAX52,840playing OCC3,354with players WIPED 3H124
MODModded traffic
Callsign

MSE3230=

M_SERVER PVE

Online EU 94.154.200.202:28016 checked 12m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 8
Rank#3,230top 15% · #1200 in EU
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 02:17 UTC
Track history

Players

AveragePeak
0123400:0008:0018:0002:0010:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0008:0018:0002:0010:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 02:17 UTC, in 2h.

Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 2hThu 29 Oct, 02:17 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 02:17 UTC
  4. 28d 2hThu 26 Nov, 02:17 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hThu 10 Dec, 02:17 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:17 UTC13d ago 7 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 8 halved by day 7 13.4 days 2
Sun 27 Sep, 04:01 UTC31d ago 6 held half 4.6 days 0
Sat 26 Sep, 18:14 UTC32d ago 6 – 0.4 days 2
Thu 17 Sep, 02:12 UTC41d ago 7 held half 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RMN016EU · groups of 8+ · monthly · 2 on average RUMINI-Rust =|PVE|Нервы|На|Пределе|=
    Players 3/22
  2. 02MOD
    Callsign RST001groups of 8+ · biweekly · 10 on average RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10
    Players 3/100
  3. 03MOD
    Callsign BLD110groups of 100+ · biweekly · 7 on average BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
    Players 3/200
  4. 04MOD
    Callsign GMO017EU · groups of 15+ · 25x · monthly · 5 on average EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
    Players 3/100
  5. 05MOD
    Callsign CHT066groups of 16+ · monthly · 2 on average №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
    Players 3/40
  6. 06MOD
    Callsign FSN017groups of 8+ · monthly · 1 on average Fusion 3.64 (test)
    Players 2/30
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry M_SERVER PVE?

These Rust Tracker lists carry M_SERVER PVE: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on M_SERVER PVE?

The game's server browser reads these tags from M_SERVER PVE: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs M_SERVER PVE?

A m-server.pp.ua hostname is published by M_SERVER PVE. We track no other server on it.

Wipe Schedule

What should you expect on M_SERVER PVE when wipe day lands?

Recent wipes averaged a peak of 7 players. 14 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The fall below half came by day 7 where it did not hold.

When does M_SERVER PVE wipe?

The prediction for M_SERVER PVE follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 02:17 UTC: its next wipe. 13 days 21 hours since this world was made. Tags list a wipe schedule of every two weeks.

Location and Status

How reliable is M_SERVER PVE, and is it online now?

Tracking shows M_SERVER PVE online as of now. By its own uptime figure, the last restart was roughly 2 hours ago. 89% uptime over the last 7 full days, with 150 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is M_SERVER PVE on?

Rust network protocol 2635 and build 168909 on Linux is what M_SERVER PVE runs. Steam updates it for you; your game must share the protocol to join.

Is M_SERVER PVE holding performance?

Average server fps over the last 48 hours: 119, with a low of 114. Maximum entities carried: 134,882, from buildings and deployables to everything else. It drew as much as 4,673 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does M_SERVER PVE sit?

In Europe, under its EU tag, is where M_SERVER PVE lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 94.154.200.202:28016.

Population

How many players are on M_SERVER PVE right now?

Tracking M_SERVER PVE: 0 of 100 slots filled. Over seven days: average 1, peak 8 players. At 17:00 UTC it drew its highest average of the last 48 hours: 4 players.

Where does M_SERVER PVE sit in the server rankings?

Seven-day player hours: #3,230 overall for M_SERVER PVE, top 15% of ranked servers, #1,200 in Europe.

Map and Rules

Which settings and rules are confirmed on M_SERVER PVE?

The name of M_SERVER PVE carries no gather rate. Up to 8 players per group, the game's default. It runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for M_SERVER PVE?

A procedural map of size 4,500 runs on M_SERVER PVE, generated by the game from seed 1090470307. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto M_SERVER PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 94.154.200.202:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://M-SERVER.pp.ua/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^e,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.