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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,853online PAX82,944playing OCC3,958with players WIPED 3H170
MODModded traffic
Callsign

FSN2949=

Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 7m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 30 3% full
7-day average1peak 4
Rank#2,949top 13%
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.

The force wipe · high confidence

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 1 – running 0
Wed 30 Sep, 01:39 UTC27d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Fusion 3.64 (test)?

These Rust Tracker lists carry Fusion 3.64 (test): PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Fusion 3.64 (test) is listed under?

These tags are published by Fusion 3.64 (test) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): Slots: 30; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Fusion 3.64 (test) on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Fusion 3.64 (test)?

The only wipe at Fusion 3.64 (test) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 1 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

What is the uptime on Fusion 3.64 (test), and is it online?

Tracking shows Fusion 3.64 (test) online as of now. The uptime it reports puts the last restart about 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 18 September 2026.

Which Rust build is Fusion 3.64 (test) running?

Confirmed for Fusion 3.64 (test): Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is Fusion 3.64 (test) holding performance?

Server fps held an average of 88 across the last 48 hours, never below 40. Peak entity count: 200,500, covering buildings, deployables and all else in the world. Peak memory use: 5,368 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Fusion 3.64 (test) in?

Region: none published by Fusion 3.64 (test). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.74.161.94:28015.

Player Count

Is Fusion 3.64 (test) busy?

Slots 30; players on board 1: that is Fusion 3.64 (test) now. Seven-day average 1 players; peak 4. At 01:00 UTC it drew its highest average of the last 48 hours: 4 players.

Where does Fusion 3.64 (test) sit in the server rankings?

Top 13% of all ranked servers, and #2,949 on seven-day player hours: Fusion 3.64 (test).

Map and Rules

Which settings and rules are confirmed on Fusion 3.64 (test)?

Nothing in Fusion 3.64 (test)'s name states a gather rate. Up to 8 players per group, the game's default. It runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Fusion 3.64 (test) on?

The map on Fusion 3.64 (test) is procedural, size 4,500, seed 138020313, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Fusion 3.64 (test)?

To connect: start Rust, press F1, enter client.connect 64.74.161.94:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://fusion364.wixsite.com/rust.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp30
Max players Slots: 30.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.