FSN2949=
Fusion 3.64 (test)
Online 64.74.161.94:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC27d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 5/22
-
02MODPlayers 3/40
-
03MODPlayers 9/100
-
04MODPlayers 5/200
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05MODPlayers 1/100
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06MODPlayers 11/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Fusion 3.64 (test)?
These Rust Tracker lists carry Fusion 3.64 (test): PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Fusion 3.64 (test) is listed under?
These tags are published by Fusion 3.64 (test) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): Slots: 30; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Fusion 3.64 (test) on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Fusion 3.64 (test)?
The only wipe at Fusion 3.64 (test) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 1 hours since this world was made. Tags list a monthly wipe schedule.
Server Details
What is the uptime on Fusion 3.64 (test), and is it online?
Tracking shows Fusion 3.64 (test) online as of now. The uptime it reports puts the last restart about 2 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 18 September 2026.
Which Rust build is Fusion 3.64 (test) running?
Confirmed for Fusion 3.64 (test): Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Is Fusion 3.64 (test) holding performance?
Server fps held an average of 88 across the last 48 hours, never below 40. Peak entity count: 200,500, covering buildings, deployables and all else in the world. Peak memory use: 5,368 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Fusion 3.64 (test) in?
Region: none published by Fusion 3.64 (test). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.74.161.94:28015.
Player Count
Is Fusion 3.64 (test) busy?
Slots 30; players on board 1: that is Fusion 3.64 (test) now. Seven-day average 1 players; peak 4. At 01:00 UTC it drew its highest average of the last 48 hours: 4 players.
Where does Fusion 3.64 (test) sit in the server rankings?
Top 13% of all ranked servers, and #2,949 on seven-day player hours: Fusion 3.64 (test).
Map and Rules
Which settings and rules are confirmed on Fusion 3.64 (test)?
Nothing in Fusion 3.64 (test)'s name states a gather rate. Up to 8 players per group, the game's default. It runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is Fusion 3.64 (test) on?
The map on Fusion 3.64 (test) is procedural, size 4,500, seed 138020313, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Fusion 3.64 (test)?
To connect: start Rust, press F1, enter client.connect 64.74.161.94:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://fusion364.wixsite.com/rust.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.