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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,668online PAX48,663playing OCC3,138with players WIPED 3H118
COMCommunity traffic
Callsign

CRT13015

Creative / Build

Offline 93.123.199.64:28015 checked 10d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,015top 59%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 12/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 0/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 81/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 91 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 38/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 87/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Creative / Build appear in Rust Tracker lists and filters?

Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live — the Rust Tracker lists that include Creative / Build. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Creative / Build carry, and what do they mean?

Listed for the server browser to read, Creative / Build publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Creative / Build?

The record holds too few of Creative / Build's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 8 hours since this world was made.

Location and Status

What is the uptime on Creative / Build, and is it online?

Offline: Creative / Build confirmed offline, last seen 10 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 19 October 2026.

Which Rust build is Creative / Build running?

Rust network protocol 2634 and build 167781 on Windows is what Creative / Build runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Creative / Build in?

Nothing on region from Creative / Build; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 93.123.199.64:28015.

Population

What is the player count on Creative / Build?

Offline now for Creative / Build, last seen 10 days 7 hours ago.

How does Creative / Build compare in the rankings?

Seven-day player hours put Creative / Build at #13,015, within the top 59% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Creative / Build?

The name of Creative / Build carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

Connect

How do you get onto Creative / Build?

To connect: start Rust, press F1, enter client.connect 93.123.199.64:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.