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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,808online PAX76,491playing OCC3,745with players WIPED 3H114
COMCommunity traffic
Callsign

CST16914

Custom Aim Train

Offline 91.50.231.140:28015 checked 31d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,914top 72%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 22:39 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign APX517NA · groups of 8+ · 4 on average NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
    Players 0/16
  2. 02COM
    Callsign AMI117EU · groups of 8+ · 4 on average Q1 - Aim Training / Matchmaking / Facechecks - EU Main
    Players 0/16
  3. 03COM
    Callsign DDZ417EU · groups of 8+ · 4 on average EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
    Players 0/16
  4. 04COM
    Callsign DDS317NA · groups of 8+ · 4 on average Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game
    Players 0/16
  5. 05COM
    Callsign ARN067groups of 8+ · 2 on average PVP Arena | Aimtrain
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Custom Aim Train appear in Rust Tracker lists and filters?

Combat training servers, tracked live and Community servers, no tags — the Rust Tracker lists that include Custom Aim Train. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Custom Aim Train is listed under?

Listed for the server browser to read, Custom Aim Train publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165959 (Build): Build: 165959; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Custom Aim Train on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Custom Aim Train?

Custom Aim Train's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 31 days 22 hours.

Server Details

What is the uptime on Custom Aim Train, and is it online?

Offline now, Custom Aim Train was last seen 31 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 26 September 2026.

Which Rust build is Custom Aim Train running?

Rust network protocol 2634 and build 165959 on Windows is what Custom Aim Train runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Custom Aim Train in?

No region is published by Custom Aim Train. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.50.231.140:28015.

Population

Is Custom Aim Train busy?

Offline now for Custom Aim Train, last seen 31 days 17 hours ago.

Where does Custom Aim Train sit in the server rankings?

Seven-day player hours put Custom Aim Train at #16,914, within the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on Custom Aim Train?

Nothing in Custom Aim Train's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Custom Aim Train?

Procedural map on Custom Aim Train, made by the game.

How to Join

What is the way to join Custom Aim Train?

To connect: start Rust, press F1, enter client.connect 91.50.231.140:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs165959,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs165959
Build Build: 165959.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.