AMI1765=
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Online 37.60.224.119:30115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 0/16
-
02MODPlayers 9/100
-
03MODPlayers 128/300
-
04MODPlayers 115/200
-
05MODPlayers 81/300
-
06MODPlayers 46/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
On Rust Tracker, Q1 - Aim Training / Matchmaking / Facechecks - EU Main sits in these lists: EU Rust servers, tracked live, Combat training servers, tracked live and Community servers, no tags. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Q1 - Aim Training / Matchmaking / Facechecks - EU Main carry, and what do they mean?
These tags are published by Q1 - Aim Training / Matchmaking / Facechecks - EU Main for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp16 (Max players): Slots: 16; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 54 days 1 hours since this world was made.
Location and Status
What is the uptime on Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it online?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main is up and online at this moment. About 6 days 13 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Rust network protocol 2633 and build 163207 on Linux is what Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs. The same protocol is required to join, and Steam updates it for you.
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main holding performance?
For the last 48 hours it averaged 9 server fps; the floor was 1. Peak entity count: 2,859, covering buildings, deployables and all else in the world. Memory peaked at 715 MB. Players feel lag when fps drops and the entity count climbs.
What location is Q1 - Aim Training / Matchmaking / Facechecks - EU Main hosted in?
No region tag from Q1 - Aim Training / Matchmaking / Facechecks - EU Main, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 37.60.224.119:30115.
Population
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main busy?
Tracking Q1 - Aim Training / Matchmaking / Facechecks - EU Main: 0 of 16 slots filled. Over seven days: average 3, peak 6 players.
How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main compare in the rankings?
Seven-day player hours put Q1 - Aim Training / Matchmaking / Facechecks - EU Main at #1,765, within the top 8% of all ranked servers.
Settings
Which settings and rules are confirmed on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.
What map is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?
Generated by the game from seed 1337, the procedural map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main measures 1,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
To connect: start Rust, press F1, enter client.connect 37.60.224.119:30115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp16
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.