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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,751online PAX55,890playing OCC3,402with players WIPED 3H132
MODModded traffic
Callsign

ASH2485=

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 7m ago

weekly wipes moddedoxidepve
Clearance · join
Players now 2/ 50 4% full
7-day average2peak 6
Rank#2,485top 11%
Last wipe6d agoweekly schedule
Next wipe6hThu 29 Oct, 05:10 UTC
Track history

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 05:10 UTC, in 6h.

Its weekly schedule tag · low confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6hThu 29 Oct, 05:10 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 6hThu 12 Nov, 05:10 UTC
  4. 21d 6hThu 19 Nov, 05:10 UTC
  5. 28d 6hThu 26 Nov, 05:10 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 6hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

On Rust Tracker, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the tags mean that ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is listed under?

Listed for the server browser to read, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code for this server: us5; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on wipe day?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 14 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The prediction for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 05:10 UTC is when the next wipe falls due. 6 days 17 hours since this world was made. Its tags carry a weekly wipe schedule.

Server Details

How reliable is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and is it online now?

Tracking shows ASHFALL | PvE Weekly | Hardcore Base Defense | BETA online as of now. By its own uptime figure, the last restart was roughly 6 days 2 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Rust network protocol 2635 and build 168909 on Linux is what ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs. To join, your game must be on the same protocol; Steam handles the update.

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA holding performance?

For the last 48 hours it averaged 52 server fps; the floor was 37. Peak entity count: 72,685, covering buildings, deployables and all else in the world. Memory peaked at 3,412 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hosted in?

Nothing on region from ASHFALL | PvE Weekly | Hardcore Base Defense | BETA; none is published, and its region code is us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.221:28083.

Player Count

How many players are on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA right now?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is at 2 players, capacity 50. Seven-day average 2 players; peak 6. At 20:00 UTC it drew its highest average of the last 48 hours: 4 players.

What rank does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carry among Rust servers?

Top 11% of all ranked servers, and #2,485 on seven-day player hours: ASHFALL | PvE Weekly | Hardcore Base Defense | BETA.

Map and Rules

Which settings and rules are confirmed on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Generated by the game from seed 1926361453, the procedural map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

To connect: start Rust, press F1, enter client.connect 91.229.114.221:28083 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/qr6JXaVQTq.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$rus5
Region code Region code for this server: us5.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.