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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,888online PAX103,803playing OCC3,995with players WIPED 3H419
MODModded traffic
Callsign

TRP815↑

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 8m ago

1x weekly wipes moddedoxidepve
Clearance · join
Players now 35/ 100 35% full
7-day average13peak 41
Rank#815top 4%
Last wipe3h agoweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
01020304019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak41players, last three wipes
crowd held20%else halves by day 4.5

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 15:14 UTC
  3. 20d 20hThu 19 Nov, 15:14 UTC
  4. 27d 20hThu 26 Nov, 15:14 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 15:14 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:14 UTC3h ago – – running 5
Thu 22 Oct, 15:16 UTC7d ago 44 – – 13
Thu 15 Oct, 15:16 UTC14d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC21d ago 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW28d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC35d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC42d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10; Average players: 10+ on average.

Which tags does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] carry, and what do they mean?

Listed for the server browser to read, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts200 (Group limit): No team may exceed 200; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The tpve.ru hostname on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] stands alone: no other server we track uses it.

Wipe Times

What happens on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on wipe day?

Recent wipes averaged a peak of 41 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 20% of recent wipes. In the other cases, half the peak was lost by day 4.5.

When does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipe?

Wipe rhythm at [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: every Thursday at 15:14 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 3 hours. Its tags carry a weekly wipe schedule.

Location and Status

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] up, and how does its uptime hold?

Right now [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is online. The uptime it reports puts the last restart about 1 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Rust network protocol 2635 and build 168909 is the build on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

For the last 48 hours it averaged 126 server fps; the floor was 10. Maximum entities carried: 191,546, from buildings and deployables to everything else. It drew as much as 11,760 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] sit?

Region: none published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.189.255.170:35115.

Player Count

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] busy?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is at 35 players, capacity 100. Peak of 41 in the last seven days, average 13 players. Busiest window in 48 hours: 17:00 UTC, 24 players on average.

How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] compare in the rankings?

Top 4% of all ranked servers, and #815 on seven-day player hours: [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill].

Map and Rules

Which settings and rules are confirmed on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The name says it: [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs 1x gather. 200 players is the group cap. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Generated by the game from seed 1586544950, the procedural map on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.170:35115. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.truepve.ru/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts200
Group limit No team may exceed 200.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.