TRP815↑
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
Online 185.189.255.170:35115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 15:14 UTC
- 20d 20hThu 19 Nov, 15:14 UTC
- 27d 20hThu 26 Nov, 15:14 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 15:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:14 UTC3h ago | – | – | running | 5 |
| Thu 22 Oct, 15:16 UTC7d ago | 44 | – | – | 13 |
| Thu 15 Oct, 15:16 UTC14d ago | 44 | halved by day 5 | 7 days | 11 |
| Thu 8 Oct, 15:15 UTC21d ago | 34 | held half | 7 days | 12 |
| Thu 1 Oct, 18:18 UTC FW28d ago | 44 | halved by day 5 | 6.9 days | 5 |
| Thu 24 Sep, 15:14 UTC35d ago | 34 | halved by day 4 | 7.1 days | 8 |
| Thu 17 Sep, 15:10 UTC42d ago | 35 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 19/200
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02MODPlayers 1/50
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03MODPlayers 16/50
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04MODPlayers 0/30
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05MODPlayers 4/250
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06MODPlayers 5/75
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10; Average players: 10+ on average.
Which tags does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] carry, and what do they mean?
Listed for the server browser to read, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts200 (Group limit): No team may exceed 200; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who operates [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
The tpve.ru hostname on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] stands alone: no other server we track uses it.
Wipe Times
What happens on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on wipe day?
Recent wipes averaged a peak of 41 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 20% of recent wipes. In the other cases, half the peak was lost by day 4.5.
When does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipe?
Wipe rhythm at [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: every Thursday at 15:14 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 3 hours. Its tags carry a weekly wipe schedule.
Location and Status
Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] up, and how does its uptime hold?
Right now [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is online. The uptime it reports puts the last restart about 1 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Rust network protocol 2635 and build 168909 is the build on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?
For the last 48 hours it averaged 126 server fps; the floor was 10. Maximum entities carried: 191,546, from buildings and deployables to everything else. It drew as much as 11,760 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] sit?
Region: none published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.189.255.170:35115.
Player Count
Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] busy?
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is at 35 players, capacity 100. Peak of 41 in the last seven days, average 13 players. Busiest window in 48 hours: 17:00 UTC, 24 players on average.
How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] compare in the rankings?
Top 4% of all ranked servers, and #815 on seven-day player hours: [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill].
Map and Rules
Which settings and rules are confirmed on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
The name says it: [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs 1x gather. 200 players is the group cap. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Generated by the game from seed 1586544950, the procedural map on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.170:35115. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.truepve.ru/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z
Game
gmrust
mp100
ts200
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.