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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,808online PAX82,963playing OCC3,624with players WIPED 3H312
MODModded traffic
Callsign

RST1494↑

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events

Online NA 168.100.160.43:30015 checked 10m ago

weekly wipes moddedoxidepve
Clearance · join
Players now 14/ 50 28% full
7-day average4peak 19
Rank#1,494top 7% · #224 in NA
Last wipe4h agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0510152023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 17:29 UTC
  3. 20d 19hThu 19 Nov, 17:29 UTC
  4. 27d 19hThu 26 Nov, 17:29 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 41d 19hThu 10 Dec, 17:29 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:29 UTC4h ago – – running 3
Thu 22 Oct, 18:11 UTC7d ago 23 – – 6
Thu 15 Oct, 17:40 UTC14d ago 14 halved by day 5 7 days 3
Thu 8 Oct, 17:25 UTC21d ago 14 halved by day 5 7 days 1
Thu 1 Oct, 18:04 UTC FW28d ago 20 halved by day 5 7 days 1
Thu 24 Sep, 18:31 UTC35d ago 18 halved by day 4 7 days 0
Thu 17 Sep, 18:04 UTC42d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 37 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events appear in Rust Tracker lists and filters?

On Rust Tracker, RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10.

What do the tags mean that RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events is listed under?

The game's server browser reads these tags from RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts150 (Group limit): Teams are capped at 150; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events on wipe day?

Recent wipes averaged a peak of 17 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd dropped below half where it did not hold.

When does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events wipe?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events runs on a every Thursday at 17:29 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 4 hours. A weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events, and is it online?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events is up and online at this moment. The uptime it reports puts the last restart about 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events on?

Rust network protocol 2635 and build 168909 is the build on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

Server fps held an average of 49 across the last 48 hours, never below 10. Peak entity count: 145,414, covering buildings, deployables and all else in the world. Peak memory use: 5,989 MB. Players feel lag when fps drops and the entity count climbs.

Which location is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events in?

The NA tag places RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 168.100.160.43:30015.

Population

Is RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events busy?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events is at 14 players, capacity 50. Seven-day average 4 players; peak 19. Busiest window in 48 hours: 19:00 UTC, 14 players on average.

What rank does RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events carry among Rust servers?

RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events places #1,494 on seven-day player hours, #224 in North America and in the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

The name of RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events carries no gather rate. The group limit is 150 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

Generated by the game from seed 1679466248, the procedural map on RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.160.43:30015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustmode.tebex.io.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts150
Group limit Teams are capped at 150.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.