Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,743online PAX54,666playing OCC3,375with players WIPED 3H133
MODModded traffic
Callsign

MLL8023=

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 11m ago

biweekly wipes vanillamoddedcarbon
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 1
Rank#8,023top 36% · #1169 in NA
Last wipe18h agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 5hWed 11 Nov, 05:05 UTC
  3. 27d 5hWed 25 Nov, 05:05 UTC
  4. 35d 19hThu 3 Dec, 19:00 UTCFW
  5. 41d 5hWed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC18h ago – – running 0
Thu 15 Oct, 00:07 UTC13d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC20d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC26d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC34d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 40 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 44/100
  2. 02COM
    Callsign RST010NA · groups of 12+ · biweekly · 100 on average Rustopia.gg - US Medium
    Players 47/200
  3. 03COM
    Callsign RST015NA · groups of 12+ · biweekly · 70 on average Rusty Moose |US Biweekly|
    Players 33/200
  4. 04COM
    Callsign RST015NA · groups of 12+ · biweekly · 42 on average Rustoria.co - US Medium Premium
    Players 22/200
  5. 05COM
    Callsign GRN016NA · groups of 8+ · biweekly · 40 on average Gringers Solo Only | Noob Friendly Oct 22
    Players 42/100
  6. 06COM
    Callsign RDD017NA · groups of 12+ · biweekly · 29 on average Reddit.com/r/PlayRust - US Biweekly
    Players 12/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [US] Mello Rust | Vanilla Bi-weekly appear in Rust Tracker lists and filters?

On Rust Tracker, [US] Mello Rust | Vanilla Bi-weekly sits in these lists: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the tags mean that [US] Mello Rust | Vanilla Bi-weekly is listed under?

These tags are published by [US] Mello Rust | Vanilla Bi-weekly for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America; sc1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [US] Mello Rust | Vanilla Bi-weekly when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

On what schedule does [US] Mello Rust | Vanilla Bi-weekly wipe?

The prediction for [US] Mello Rust | Vanilla Bi-weekly follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 18 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is [US] Mello Rust | Vanilla Bi-weekly, and is it online now?

Right now [US] Mello Rust | Vanilla Bi-weekly is online. About 16 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [US] Mello Rust | Vanilla Bi-weekly on?

Rust network protocol 2635 and build 168909 is the build on [US] Mello Rust | Vanilla Bi-weekly; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is [US] Mello Rust | Vanilla Bi-weekly holding performance?

For the last 48 hours it averaged 58 server fps; the floor was 20. Buildings, deployables and the rest of the world took it to a maximum of 88,665 entities. Memory peaked at 2,900 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [US] Mello Rust | Vanilla Bi-weekly hosted in?

The NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.229.114.140:28015.

Population

How many players are on [US] Mello Rust | Vanilla Bi-weekly right now?

Slots 50; players on board 1: that is [US] Mello Rust | Vanilla Bi-weekly now. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 22:00 UTC, 1 players on average.

How does [US] Mello Rust | Vanilla Bi-weekly compare in the rankings?

Top 36% of all ranked servers and #1,169 in North America: [US] Mello Rust | Vanilla Bi-weekly ranks #8,023 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [US] Mello Rust | Vanilla Bi-weekly?

Nothing in [US] Mello Rust | Vanilla Bi-weekly's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [US] Mello Rust | Vanilla Bi-weekly?

A procedural map of size 3,500 runs on [US] Mello Rust | Vanilla Bi-weekly, generated by the game from seed 1730058098. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [US] Mello Rust | Vanilla Bi-weekly?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.140:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.