MLL8023=
[US] Mello Rust | Vanilla Bi-weekly
Online NA · us5 91.229.114.140:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 13d 5hWed 11 Nov, 05:05 UTC
- 27d 5hWed 25 Nov, 05:05 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 41d 5hWed 9 Dec, 05:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:05 UTC18h ago | – | – | running | 0 |
| Thu 15 Oct, 00:07 UTC13d ago | 1 | halved by day 1 | 13.2 days | 1 |
| Thu 8 Oct, 00:07 UTC20d ago | 2 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 18:35 UTC26d ago | 1 | halved by day 1 | 5.2 days | 0 |
| Fri 2 Oct, 06:08 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 00:07 UTC34d ago | 0 | – | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 44/100
-
02COMPlayers 47/200
-
03COMPlayers 33/200
-
04COMPlayers 22/200
-
05COMPlayers 42/100
-
06COMPlayers 12/200
Quick answers
From the figures on this page.
Tags
Where does [US] Mello Rust | Vanilla Bi-weekly appear in Rust Tracker lists and filters?
On Rust Tracker, [US] Mello Rust | Vanilla Bi-weekly sits in these lists: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the tags mean that [US] Mello Rust | Vanilla Bi-weekly is listed under?
These tags are published by [US] Mello Rust | Vanilla Bi-weekly for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America; sc1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on [US] Mello Rust | Vanilla Bi-weekly when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does [US] Mello Rust | Vanilla Bi-weekly wipe?
The prediction for [US] Mello Rust | Vanilla Bi-weekly follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 18 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.
Server Details
How reliable is [US] Mello Rust | Vanilla Bi-weekly, and is it online now?
Right now [US] Mello Rust | Vanilla Bi-weekly is online. About 16 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is [US] Mello Rust | Vanilla Bi-weekly on?
Rust network protocol 2635 and build 168909 is the build on [US] Mello Rust | Vanilla Bi-weekly; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is [US] Mello Rust | Vanilla Bi-weekly holding performance?
For the last 48 hours it averaged 58 server fps; the floor was 20. Buildings, deployables and the rest of the world took it to a maximum of 88,665 entities. Memory peaked at 2,900 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is [US] Mello Rust | Vanilla Bi-weekly hosted in?
The NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.229.114.140:28015.
Population
How many players are on [US] Mello Rust | Vanilla Bi-weekly right now?
Slots 50; players on board 1: that is [US] Mello Rust | Vanilla Bi-weekly now. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 22:00 UTC, 1 players on average.
How does [US] Mello Rust | Vanilla Bi-weekly compare in the rankings?
Top 36% of all ranked servers and #1,169 in North America: [US] Mello Rust | Vanilla Bi-weekly ranks #8,023 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on [US] Mello Rust | Vanilla Bi-weekly?
Nothing in [US] Mello Rust | Vanilla Bi-weekly's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on [US] Mello Rust | Vanilla Bi-weekly?
A procedural map of size 3,500 runs on [US] Mello Rust | Vanilla Bi-weekly, generated by the game from seed 1730058098. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join [US] Mello Rust | Vanilla Bi-weekly?
Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.140:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.