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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,837online PAX81,308playing OCC3,746with players WIPED 3H263
MODModded traffic
Callsign

RGN2432=

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28119 checked 13m ago

10x biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average2peak 11
Rank#2,432top 11% · #389 in NA
Last wipe6d agobiweekly schedule
Next wipe2hThu 29 Oct, 17:09 UTC
Track history

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 17:09 UTC, in 2h.

Every Thursday at 17:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held40%else halves by day 6

Coming wipes

  1. 2hThu 29 Oct, 17:09 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 17:09 UTC
  4. 21d 2hThu 19 Nov, 17:09 UTC
  5. 28d 2hThu 26 Nov, 17:09 UTC
  6. 35d 4hThu 3 Dec, 19:00 UTCFW
  7. 42d 2hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 7 – running 1
Thu 15 Oct, 17:09 UTC13d ago 6 held half 7 days 1
Thu 8 Oct, 17:09 UTC20d ago 5 halved by day 6 7 days 0
Thu 1 Oct, 17:08 UTC FW27d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 17:09 UTC41d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RGN 10x PvE [Events|Purge|Zombies|SkillTree]: PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads these tags from RGN 10x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code for this server: us5; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on RGN 10x PvE [Events|Purge|Zombies|SkillTree] when wipe day lands?

Recent wipes averaged a peak of 6 players. 21 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 40% of its recent wipes. By day 6 the crowd dropped below half where it did not hold.

On what schedule does RGN 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs on a every Thursday at 17:09 UTC wipe rhythm. Thursday 29 October at 17:09 UTC is when the next wipe falls due. Its world went live 6 days 21 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on RGN 10x PvE [Events|Purge|Zombies|SkillTree], and is it online?

Tracking shows RGN 10x PvE [Events|Purge|Zombies|SkillTree] online as of now. By its own uptime figure, the last restart was roughly 55 minutes ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is RGN 10x PvE [Events|Purge|Zombies|SkillTree] on?

Confirmed for RGN 10x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] holding performance?

Average server fps over the last 48 hours: 57, with a low of 15. Maximum entities carried: 68,829, from buildings and deployables to everything else. Memory peaked at 3,537 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RGN 10x PvE [Events|Purge|Zombies|SkillTree] hosted in?

Listed in North America under NA, region code us5: that is RGN 10x PvE [Events|Purge|Zombies|SkillTree] by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.229.114.137:28119.

Player Count

What is the player count on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Slots 100; players on board 0: that is RGN 10x PvE [Events|Purge|Zombies|SkillTree] now. Seven-day average 2 players; peak 11. Busiest window in 48 hours: 02:00 UTC, 4 players on average.

Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] sit in the server rankings?

Seven-day player hours: #2,432 overall for RGN 10x PvE [Events|Purge|Zombies|SkillTree], top 11% of ranked servers, #389 in North America.

Settings

Which settings and rules are confirmed on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

10x gather is what RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, going by its name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Generated by the game from seed 995727019, the procedural map on RGN 10x PvE [Events|Purge|Zombies|SkillTree] measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name RustGamingNation Procedural.

Connect

How do you get onto RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

To connect: start Rust, press F1, enter client.connect 91.229.114.137:28119 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustgamingnation.com/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code for this server: us5.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.