RGN2432=
RGN 10x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28119 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 2h.
Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 2hThu 29 Oct, 17:09 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 17:09 UTC
- 21d 2hThu 19 Nov, 17:09 UTC
- 28d 2hThu 26 Nov, 17:09 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 7 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 7 days | 1 |
| Thu 8 Oct, 17:09 UTC20d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:08 UTC FW27d ago | 8 | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 20/100
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02MODPlayers 7/40
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03MODPlayers 1/100
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04MODPlayers 2/100
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05MODPlayers 2/100
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06MODPlayers 4/100
Quick answers
From the figures on this page.
Tags
Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RGN 10x PvE [Events|Purge|Zombies|SkillTree]: PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
How should you read the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RGN 10x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code for this server: us5; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on RGN 10x PvE [Events|Purge|Zombies|SkillTree] when wipe day lands?
Recent wipes averaged a peak of 6 players. 21 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 40% of its recent wipes. By day 6 the crowd dropped below half where it did not hold.
On what schedule does RGN 10x PvE [Events|Purge|Zombies|SkillTree] wipe?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs on a every Thursday at 17:09 UTC wipe rhythm. Thursday 29 October at 17:09 UTC is when the next wipe falls due. Its world went live 6 days 21 hours. A two-weekly wipe schedule is published in its tags.
Location and Status
What is the uptime on RGN 10x PvE [Events|Purge|Zombies|SkillTree], and is it online?
Tracking shows RGN 10x PvE [Events|Purge|Zombies|SkillTree] online as of now. By its own uptime figure, the last restart was roughly 55 minutes ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is RGN 10x PvE [Events|Purge|Zombies|SkillTree] on?
Confirmed for RGN 10x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] holding performance?
Average server fps over the last 48 hours: 57, with a low of 15. Maximum entities carried: 68,829, from buildings and deployables to everything else. Memory peaked at 3,537 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is RGN 10x PvE [Events|Purge|Zombies|SkillTree] hosted in?
Listed in North America under NA, region code us5: that is RGN 10x PvE [Events|Purge|Zombies|SkillTree] by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.229.114.137:28119.
Player Count
What is the player count on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Slots 100; players on board 0: that is RGN 10x PvE [Events|Purge|Zombies|SkillTree] now. Seven-day average 2 players; peak 11. Busiest window in 48 hours: 02:00 UTC, 4 players on average.
Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] sit in the server rankings?
Seven-day player hours: #2,432 overall for RGN 10x PvE [Events|Purge|Zombies|SkillTree], top 11% of ranked servers, #389 in North America.
Settings
Which settings and rules are confirmed on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
10x gather is what RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, going by its name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game from seed 995727019, the procedural map on RGN 10x PvE [Events|Purge|Zombies|SkillTree] measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name RustGamingNation Procedural.
Connect
How do you get onto RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
To connect: start Rust, press F1, enter client.connect 91.229.114.137:28119 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustgamingnation.com/.
Server tags
What each one means.
Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.