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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,642online PAX45,345playing OCC3,112with players WIPED 3H106
MODModded traffic
Callsign

MGR1791=

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Online NA 66.51.99.21:28015 checked 11m ago

10x biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average3peak 9
Rank#1,791top 8% · #274 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 6

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 21d 8hThu 19 Nov, 17:06 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:06 UTC6d ago 9 – running 3
Thu 8 Oct, 20:24 UTC20d ago 8 held half 13.9 days 5
Thu 1 Oct, 18:05 UTC FW27d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC41d ago 5 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear in Rust Tracker lists and filters?

PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Which tags does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] carry, and what do they mean?

The game's server browser reads these tags from MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on wipe day?

Recent wipes averaged a peak of 8 players. 32 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. By day 6 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 6 days 15 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and is it online now?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is up and online at this moment. About 39 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Confirmed for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Average server fps over the last 48 hours: 83, with a low of 5. Maximum entities carried: 116,413, from buildings and deployables to everything else. Memory peaked at 5,413 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] hosted in?

The NA tag places MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.21:28015.

Player Count

How many players are on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] right now?

Tracking MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: 1 of 100 slots filled. Seven-day average 3 players; peak 9. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 5 players.

How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] compare in the rankings?

Top 8% of all ranked servers and #274 in North America: MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] ranks #1,791 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

10x gather is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs, going by its name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on?

A procedural map of size 3,333 runs on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

Which steps join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

To connect: start Rust, press F1, enter client.connect 66.51.99.21:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.