MGR1791=
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Online NA 66.51.99.21:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 21d 8hThu 19 Nov, 17:06 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:06 UTC6d ago | 9 | – | running | 3 |
| Thu 8 Oct, 20:24 UTC20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 16:34 UTC41d ago | 5 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 26/100
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02MODPlayers 2/40
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03MODPlayers 1/100
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04MODPlayers 1/100
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05MODPlayers 3/100
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06MODPlayers 1/50
Quick answers
From the figures on this page.
Tags
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear in Rust Tracker lists and filters?
PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Which tags does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] carry, and what do they mean?
The game's server browser reads these tags from MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on wipe day?
Recent wipes averaged a peak of 8 players. 32 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. By day 6 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 6 days 15 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.
Server Details
How reliable is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and is it online now?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is up and online at this moment. About 39 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Confirmed for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Average server fps over the last 48 hours: 83, with a low of 5. Maximum entities carried: 116,413, from buildings and deployables to everything else. Memory peaked at 5,413 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] hosted in?
The NA tag places MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.21:28015.
Player Count
How many players are on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] right now?
Tracking MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: 1 of 100 slots filled. Seven-day average 3 players; peak 9. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 5 players.
How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] compare in the rankings?
Top 8% of all ranked servers and #274 in North America: MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] ranks #1,791 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
10x gather is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs, going by its name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on?
A procedural map of size 3,333 runs on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
Connect
Which steps join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
To connect: start Rust, press F1, enter client.connect 66.51.99.21:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.