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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,761online PAX76,398playing OCC3,723with players WIPED 3H137
MODModded traffic
Callsign

RST1598=

[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase

Online NA 23.26.121.202:32015 checked 9m ago

10x biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average4peak 12
Rank#1,598top 7% · #239 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 4hThu 29 Oct, 18:06 UTC
Track history

Players

AveragePeak
0510152014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:06 UTC, in 1d 4h.

Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak13players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 4hThu 29 Oct, 18:06 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hThu 12 Nov, 18:06 UTC
  4. 29d 4hThu 26 Nov, 18:06 UTC
  5. 36d 5hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC12d ago 16 – running 2
Thu 1 Oct, 18:13 UTC FW26d ago 10 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign RST017NA · groups of 15+ · 10x · biweekly · 4 on average [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

On Rust Tracker, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which tags does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase carry, and what do they mean?

Listed for the server browser to read, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts15 (Group limit): No team may exceed 15; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: yes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase when wipe day lands?

At their busiest, recent wipes averaged 13 players. 10 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase wipe?

The prediction for [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:06 UTC: its next wipe. 12 days 19 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase, and is it online?

Tracking shows [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase online as of now. The uptime it reports puts the last restart about 4 minutes ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 23 September 2026.

What Rust version is [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase on?

Confirmed for [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase holding performance?

Server fps held an average of 105 across the last 48 hours, never below 60. Maximum entities carried: 176,238, from buildings and deployables to everything else. Peak memory use: 4,772 MB. A climbing entity count and low fps are what register as lag for players.

What location is [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase hosted in?

The NA tag places [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 23.26.121.202:32015.

Player Count

What is the player count on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

Slots 100; players on board 1: that is [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase now. Over seven days: average 4, peak 12 players. At 01:00 UTC it drew its highest average of the last 48 hours: 9 players.

How does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase compare in the rankings?

Seven-day player hours: #1,598 overall for [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase, top 7% of ranked servers, #239 in North America.

Map and Rules

Which settings and rules are confirmed on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

Going by its name, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase runs 10x gather. The group limit is 15 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

Generated by the game from seed 1337, the procedural map on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

Which steps join [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

Open the console in Rust with F1 after starting the game, then type client.connect 23.26.121.202:32015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/rustvalley.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts15,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts15
Group limit No team may exceed 15.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.