Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,743online PAX57,957playing OCC3,448with players WIPED 3H133
MODModded traffic
Callsign

ABN3931=

The Abandoned (PVE)

Online 89.58.19.234:28015 checked 14m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,931top 18%
Last wipe12d agobiweekly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 15d 18hThu 12 Nov, 18:03 UTC
  3. 36d 19hThu 3 Dec, 19:00 UTCFW
  4. 43d 18hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC12d ago 8 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 18:02 UTC40d ago 6 halved by day 6 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRN001EU · groups of 10+ · biweekly · 3 on average BroinRust [PVE MOD EU/EA]
    Players 1/200
  2. 02MOD
    Callsign FRM015groups of 8+ · biweekly · 2 on average J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox
    Players 0/50
  3. 03MOD
    Callsign ODS025NA · groups of 8+ · biweekly · 1 on average Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
    Players 0/50
  4. 04MOD
    Callsign OTP014NA · groups of 8+ · biweekly · 1 on average Outpost Omega | PVE | Build | Explore | Thrive
    Players 2/100
  5. 05MOD
    Callsign RST310groups of 10+ · monthly · 15 on average |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
    Players 6/200
  6. 06MOD
    Callsign FRM124EU · groups of 8+ · monthly · 4 on average CZ/EU Farming Industry PVE
    Players 3/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does The Abandoned (PVE) appear in Rust Tracker lists and filters?

On Rust Tracker, The Abandoned (PVE) sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that The Abandoned (PVE) is listed under?

The game's server browser reads these tags from The Abandoned (PVE): gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^c (Creative): No gathering; sandbox building lets you build what you like; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on The Abandoned (PVE) on wipe day?

The average peak across recent wipes: 6 players. 20 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 5.5 where it did not hold.

On what schedule does The Abandoned (PVE) wipe?

At The Abandoned (PVE) the wipes follow a every 4 weeks on Thursday at 18:03 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 12 days 5 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is The Abandoned (PVE), and is it online now?

Tracking shows The Abandoned (PVE) online as of now. The uptime it reports puts the last restart about 18 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is The Abandoned (PVE) on?

Confirmed for The Abandoned (PVE): Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does The Abandoned (PVE) run?

For the last 48 hours it averaged 42 server fps; the floor was 22. Maximum entities carried: 101,097, from buildings and deployables to everything else. Memory peaked at 3,769 MB. Players feel lag when fps drops and the entity count climbs.

Where does The Abandoned (PVE) sit?

Region: none published by The Abandoned (PVE). Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 89.58.19.234:28015.

Player Count

What is the player count on The Abandoned (PVE)?

Tracking The Abandoned (PVE): 0 of 50 slots filled. Seven-day average 1 players; peak 5. At 20:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does The Abandoned (PVE) sit in the server rankings?

Top 18% of all ranked servers, and #3,931 on seven-day player hours: The Abandoned (PVE).

Map and Rules

Which settings and rules are confirmed on The Abandoned (PVE)?

The name of The Abandoned (PVE) carries no gather rate. Up to 8 players per group, the game's default. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.

Which map is confirmed for The Abandoned (PVE)?

The map on The Abandoned (PVE) is procedural, size 4,096, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Monsters Land (4000).

Connect

Which steps join The Abandoned (PVE)?

To connect: start Rust, press F1, enter client.connect 89.58.19.234:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/NRRkfSv5gW.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.